From 4ace1cbb80bf345ad2708a36870c7ff28f5d34a8 Mon Sep 17 00:00:00 2001 From: Mark Olsen Date: Sun, 28 May 2006 23:00:10 +0000 Subject: [PATCH] r_powerupglow now actually works :P git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2299 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/cl_ents.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/cl_ents.c b/engine/client/cl_ents.c index e77abf77..874d68fa 100644 --- a/engine/client/cl_ents.c +++ b/engine/client/cl_ents.c @@ -1621,7 +1621,7 @@ void CL_LinkPacketEntities (void) VectorCopy(le->origin, ent->origin) //bots or powerup glows. Bots always glow, powerups can be disabled - if (state->modelindex != cl_playerindex && r_powerupglow.value); + if (state->modelindex != cl_playerindex && r_powerupglow.value) { flicker = r_lightflicker.value?(rand()&31):0; // spawn light flashes, even ones coming from invisible objects