From 41b248e00d8277f0a564f40493f50d380cbb652b Mon Sep 17 00:00:00 2001 From: Spoike Date: Wed, 1 Sep 2004 22:59:09 +0000 Subject: [PATCH] Fixes the single player status bar - was showing memory addresses instead of kill counts/secrit counts git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@108 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/sbar.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/engine/client/sbar.c b/engine/client/sbar.c index 747b9db5..a331e870 100644 --- a/engine/client/sbar.c +++ b/engine/client/sbar.c @@ -1033,10 +1033,10 @@ void Sbar_CoopScoreboard (void) int minutes, seconds, tens, units; int l; - sprintf (str,"Monsters:%3i /%3i", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]); + sprintf (str,"Monsters:%3i /%3i", cl.stats[0][STAT_MONSTERS], cl.stats[0][STAT_TOTALMONSTERS]); Sbar_DrawString (8, 4, str); - sprintf (str,"Secrets :%3i /%3i", cl.stats[STAT_SECRETS], cl.stats[STAT_TOTALSECRETS]); + sprintf (str,"Secrets :%3i /%3i", cl.stats[0][STAT_SECRETS], cl.stats[0][STAT_TOTALSECRETS]); Sbar_DrawString (8, 12, str); // time