diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index dbb3cebd..902ec495 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -150,8 +150,8 @@ cvar_t name = CVARFC("name", "Player", CVAR_ARCHIVE | CVAR_USERINFO, Name_Call cvar_t team = CVARF("team", "", CVAR_ARCHIVE | CVAR_USERINFO); cvar_t skin = CVARAF("skin", "", "_cl_playerskin"/*dp*/, CVAR_ARCHIVE | CVAR_USERINFO); cvar_t model = CVARAF("model", "", "_cl_playermodel"/*dp*/, CVAR_ARCHIVE | CVAR_USERINFO); -cvar_t topcolor = CVARF("topcolor", "", CVAR_ARCHIVE | CVAR_USERINFO); -cvar_t bottomcolor = CVARF("bottomcolor", "", CVAR_ARCHIVE | CVAR_USERINFO); +cvar_t topcolor = CVARF("topcolor", "13", CVAR_ARCHIVE | CVAR_USERINFO); +cvar_t bottomcolor = CVARF("bottomcolor", "12", CVAR_ARCHIVE | CVAR_USERINFO); cvar_t rate = CVARAFD("rate", "30000"/*"6480"*/, "_cl_rate"/*dp*/, CVAR_ARCHIVE | CVAR_USERINFO, "A rough measure of the bandwidth to try to use while playing. Too high a value may result in 'buffer bloat'."); static cvar_t drate = CVARFD("drate", "3000000", CVAR_ARCHIVE | CVAR_USERINFO, "A rough measure of the bandwidth to try to use while downloading (in bytes per second)."); // :) static cvar_t noaim = CVARF("noaim", "", CVAR_ARCHIVE | CVAR_USERINFO);