39 lines
1.6 KiB
C
39 lines
1.6 KiB
C
/*
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* Copyright 2020 Hans-Kristian Arntzen for Valve Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_DESCRIPTOR_DEBUG_H
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#define __VKD3D_DESCRIPTOR_DEBUG_H
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#include "vkd3d_private.h"
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void vkd3d_descriptor_debug_init(void);
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bool vkd3d_descriptor_debug_active(void);
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void vkd3d_descriptor_debug_register_heap(void *heap, const D3D12_DESCRIPTOR_HEAP_DESC *desc);
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void vkd3d_descriptor_debug_unregister_heap(void *heap);
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void vkd3d_descriptor_debug_register_resource_cookie(uint64_t cookie, const D3D12_RESOURCE_DESC *desc);
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void vkd3d_descriptor_debug_register_view_cookie(uint64_t cookie, uint64_t resource_cookie);
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void vkd3d_descriptor_debug_unregister_cookie(uint64_t cookie);
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void vkd3d_descriptor_debug_write_descriptor(void *heap, uint32_t offset, VkDescriptorType type, uint64_t cookie);
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void vkd3d_descriptor_debug_copy_descriptor(void *dst_heap, uint32_t dst_offset,
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void *src_heap, uint32_t src_offset, uint64_t cookie);
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#endif
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