vkd3d-proton/include
Hans-Kristian Arntzen 7f5dbcfc40 vkd3d: Add workaround to allow identifiers to be queried from library.
CP77 relies on this to work somehow ...
The DXR spec seems to suggest this is allowed, but there is no direct
concept for this in Vulkan.

This seems to work on NVIDIA at least, but we're on very shaky ground
here ...

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-07-11 14:34:34 +02:00
..
private vkd3d-common: Add strequal_mixed between WCHAR and ASCII. 2022-07-11 12:37:34 +02:00
shader-debug debug: Add GLSLC_FLAGS to debug shader build. 2022-07-11 14:23:38 +02:00
.gitignore include: Move debug interfaces to vkd3d_d3d12sdklayers.h. 2019-08-02 16:57:30 +02:00
meson.build vkd3d: Implement new interfaces required for DX12 DLSS support. 2021-08-27 11:37:15 +02:00
vkd3d.h vkd3d: Add workaround to allow identifiers to be queried from library. 2022-07-11 14:34:34 +02:00
vkd3d_command_list_vkd3d_ext.idl vkd3d: Implement new interfaces required for DX12 DLSS support. 2021-08-27 11:37:15 +02:00
vkd3d_d3d12.idl idl: Fix type of D3D12_ERROR defines. 2022-03-04 14:53:57 +01:00
vkd3d_d3d12sdklayers.idl include: Move debug interfaces to vkd3d_d3d12sdklayers.h. 2019-08-02 16:57:30 +02:00
vkd3d_d3dcommon.idl include: Define WKPID_D3DDebugObjectName and friends 2021-02-25 21:51:43 +01:00
vkd3d_device_vkd3d_ext.idl vkd3d: Implement new interfaces required for DX12 DLSS support. 2021-08-27 11:37:15 +02:00
vkd3d_dxgi.idl tests: Print adapter info on Windows. 2018-12-03 22:22:42 +01:00
vkd3d_dxgi1_2.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_3.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_4.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgibase.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgiformat.idl include: Add some new dxgi formats. 2021-06-24 12:55:17 +02:00
vkd3d_dxgitype.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_shader.h vkd3d-shader: Normalize root signature compatibility hashing. 2022-07-11 14:34:34 +02:00
vkd3d_sonames.h vkd3d: Remove dependency on linking directly against libvulkan. 2020-06-15 15:47:18 +02:00
vkd3d_swapchain_factory.idl meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00
vkd3d_types.h include: Move vkd3d_result to common header. 2018-11-08 19:07:34 +01:00
vkd3d_unknown.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_utils.h vkd3d-utils: Move to .def exports 2020-10-28 17:05:13 +01:00
vkd3d_vk_includes.h vkd3d: Implement new interfaces required for DX12 DLSS support. 2021-08-27 11:37:15 +02:00
vkd3d_win32.h vkd3d: Add private extension header. 2022-03-04 13:34:18 +01:00
vkd3d_windows.h common: Add wrapper for _ftelli64/_fseeki64. 2022-04-05 14:12:20 +02:00