72 lines
2.6 KiB
C
72 lines
2.6 KiB
C
/*
|
|
* Copyright 2020 Hans-Kristian Arntzen for Valve Corporation
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef __VKD3D_PROFILING_H
|
|
#define __VKD3D_PROFILING_H
|
|
|
|
#include "vkd3d_windows.h"
|
|
#include "vkd3d_spinlock.h"
|
|
#include "vkd3d_common.h"
|
|
|
|
#ifdef VKD3D_ENABLE_PROFILING
|
|
|
|
#ifdef _WIN32
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <windows.h>
|
|
#else
|
|
#include <time.h>
|
|
#endif
|
|
|
|
void vkd3d_init_profiling(void);
|
|
bool vkd3d_uses_profiling(void);
|
|
unsigned int vkd3d_profiling_register_region(const char *name, spinlock_t *lock, uint32_t *latch);
|
|
void vkd3d_profiling_notify_work(unsigned int index, uint64_t start_ticks, uint64_t end_ticks, unsigned int iteration_count);
|
|
|
|
#define VKD3D_REGION_DECL(name) \
|
|
static uint32_t _vkd3d_region_latch_##name; \
|
|
static spinlock_t _vkd3d_region_lock_##name; \
|
|
uint64_t _vkd3d_region_begin_tick_##name; \
|
|
uint64_t _vkd3d_region_end_tick_##name; \
|
|
unsigned int _vkd3d_region_index_##name
|
|
|
|
#define VKD3D_REGION_BEGIN(name) \
|
|
do { \
|
|
if (!(_vkd3d_region_index_##name = vkd3d_atomic_uint32_load_explicit(&_vkd3d_region_latch_##name, vkd3d_memory_order_acquire))) \
|
|
_vkd3d_region_index_##name = vkd3d_profiling_register_region(#name, &_vkd3d_region_lock_##name, &_vkd3d_region_latch_##name); \
|
|
_vkd3d_region_begin_tick_##name = vkd3d_get_current_time_ns(); \
|
|
} while(0)
|
|
|
|
#define VKD3D_REGION_END_ITERATIONS(name, iter) \
|
|
do { \
|
|
_vkd3d_region_end_tick_##name = vkd3d_get_current_time_ns(); \
|
|
vkd3d_profiling_notify_work(_vkd3d_region_index_##name, _vkd3d_region_begin_tick_##name, _vkd3d_region_end_tick_##name, iter); \
|
|
} while(0)
|
|
|
|
#else
|
|
static inline void vkd3d_init_profiling(void)
|
|
{
|
|
}
|
|
#define VKD3D_REGION_DECL(name) ((void)0)
|
|
#define VKD3D_REGION_BEGIN(name) ((void)0)
|
|
#define VKD3D_REGION_END_ITERATIONS(name, iter) ((void)0)
|
|
#endif /* VKD3D_ENABLE_PROFILING */
|
|
|
|
#define VKD3D_REGION_END(name) VKD3D_REGION_END_ITERATIONS(name, 1)
|
|
|
|
#endif /* __VKD3D_PROFILING_H */
|