When building ray query shaders, need --target-env=spv1.4. Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no> |
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GNUmakefile | ||
debug_channel.h |
When building ray query shaders, need --target-env=spv1.4. Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no> |
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.. | ||
GNUmakefile | ||
debug_channel.h |