vkd3d-proton/include/shader-debug
Hans-Kristian Arntzen 5033904e10 debug: Add GLSLC_FLAGS to debug shader build.
When building ray query shaders, need --target-env=spv1.4.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-07-11 14:23:38 +02:00
..
GNUmakefile debug: Add GLSLC_FLAGS to debug shader build. 2022-07-11 14:23:38 +02:00
debug_channel.h vkd3d: Emit deadca7 cookie for num_words in debug ring. 2022-03-11 13:26:27 +01:00