vkd3d-proton/libs/vkd3d-shader
Hans-Kristian Arntzen 96402f1164 vkd3d: Fix straggling warnings for MSVC.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-07-16 13:00:09 +02:00
..
checksum.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
dxbc.c vkd3d: Fix straggling warnings for MSVC. 2020-07-16 13:00:09 +02:00
dxil.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
meson.build build: Use Meson subproject for dxil-spirv 2020-06-26 18:33:27 +02:00
spirv.c vkd3d: Fix straggling warnings for MSVC. 2020-07-16 13:00:09 +02:00
trace.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
vkd3d_shader.def vkd3d-shader: Add way to scan for expected patch vertex count from HS. 2020-07-14 14:29:34 +02:00
vkd3d_shader.map vkd3d-shader: Add way to scan for expected patch vertex count from HS. 2020-07-14 14:29:34 +02:00
vkd3d_shader_main.c vkd3d-shader: Add way to scan for expected patch vertex count from HS. 2020-07-14 14:29:34 +02:00
vkd3d_shader_private.h vkd3d-shader: Use uint32 for immediate constants 2020-07-03 16:56:10 +02:00