Creates linking problems if we want to build vkd3d-shader statically given this links back to something in vkd3d-common. We don't need this distinction anyways... Signed-off-by: Joshua Ashton <joshua@froggi.es> |
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.. | ||
libvkd3d-utils.pc.in | ||
meson.build | ||
vkd3d_utils.def | ||
vkd3d_utils.map | ||
vkd3d_utils_main.c | ||
vkd3d_utils_private.h |