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Józef Kucia 92fcb9ffa2 libs/vkd3d-shader: Add support for push constants. 2017-07-27 15:24:38 +02:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
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demos libs/vkd3d: Use negative viewport height to flip along y-axis. 2017-06-21 22:00:19 +02:00
include libs/vkd3d-shader: Add support for push constants. 2017-07-27 15:24:38 +02:00
libs libs/vkd3d-shader: Add support for push constants. 2017-07-27 15:24:38 +02:00
m4 build: Add original copyright notice for Autoconf macros. 2016-10-10 11:22:50 +02:00
portable build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
programs/vkd3d-compiler libs/vkd3d-shader: Add support for push constants. 2017-07-27 15:24:38 +02:00
tests tests: Do not assign specific shader registers in test_texture(). 2017-07-26 14:50:39 +02:00
.gitignore build: The dist target produces .tar.xz files. 2017-07-10 16:32:01 +02:00
AUTHORS build: Add some standard files. 2016-10-28 12:34:12 +02:00
COPYING Update copyright info. 2017-06-19 18:24:39 +02:00
INSTALL build: Add some standard files. 2016-10-28 12:34:12 +02:00
LICENSE Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Makefile.am build: Explicitly link the tests with libvkd3d. 2017-07-20 14:54:36 +02:00
README build: Add some standard files. 2016-10-28 12:34:12 +02:00
autogen.sh build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
configure.ac libs/vkd3d-shader: Use libSPIRV-Tools for tracing and validating generated SPIR-V shaders. 2017-06-19 18:05:53 +02:00

README

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The vkd3d 3D Graphics Library
=============================

Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very
similar, but not identical, to Direct3D 12.