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Józef Kucia 8f6af1125d libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option.
We use negative viewport height to flip Y.
2017-06-27 22:21:43 +02:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
crosslibs Add crosslibs .a to .gitignore. 2016-10-24 13:57:04 +02:00
demos libs/vkd3d: Use negative viewport height to flip along y-axis. 2017-06-21 22:00:19 +02:00
include libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option. 2017-06-27 22:21:43 +02:00
libs libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option. 2017-06-27 22:21:43 +02:00
m4 build: Add original copyright notice for Autoconf macros. 2016-10-10 11:22:50 +02:00
portable build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
programs/vkd3d-compiler libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option. 2017-06-27 22:21:43 +02:00
tests tests: Add test for ID3D12RootSignatureDeserializer. 2017-06-27 13:16:47 +02:00
.gitignore tests: Add test for D3D12CreateDevice(). 2016-09-21 12:57:24 +02:00
AUTHORS build: Add some standard files. 2016-10-28 12:34:12 +02:00
COPYING Update copyright info. 2017-06-19 18:24:39 +02:00
INSTALL build: Add some standard files. 2016-10-28 12:34:12 +02:00
LICENSE Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Makefile.am libs/vkd3d: Accept DXBC shaders. 2017-06-19 19:49:11 +02:00
README build: Add some standard files. 2016-10-28 12:34:12 +02:00
autogen.sh build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
configure.ac libs/vkd3d-shader: Use libSPIRV-Tools for tracing and validating generated SPIR-V shaders. 2017-06-19 18:05:53 +02:00

README

=============================
The vkd3d 3D Graphics Library
=============================

Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very
similar, but not identical, to Direct3D 12.