vkd3d-proton/libs/vkd3d
Hans-Kristian Arntzen 854814d81c vkd3d: Fix various minor warnings.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-07-10 14:18:15 +02:00
..
shaders vkd3d: Move shader contents out of header 2020-06-25 13:51:06 +02:00
command.c vkd3d: Workaround broken MEMORY_READ/WRITE on RADV. 2020-07-09 14:50:50 +02:00
device.c vkd3d: Use CONST_VTBL instead of const for vtable decls 2020-07-03 16:56:10 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
meson.build d3d12: Add standalone d3d12 library 2020-07-06 19:29:30 +02:00
meta.c vkd3d: Remove _spv suffix from prebuilt shaders 2020-06-25 13:51:06 +02:00
platform.c vkd3d: Refactor platform-specific code 2020-06-16 11:07:50 +02:00
resource.c vkd3d: Use CONST_VTBL instead of const for vtable decls 2020-07-03 16:56:10 +02:00
state.c vkd3d: Use CONST_VTBL instead of const for vtable decls 2020-07-03 16:56:10 +02:00
swapchain.c vkd3d: Fix various minor warnings. 2020-07-10 14:18:15 +02:00
utils.c vkd3d: Load INSTANCE_EXT procs into device table 2020-07-06 19:29:30 +02:00
vkd3d.def build: Add Meson build system 2020-06-23 14:55:43 +02:00
vkd3d.map vkd3d: Add stubs for versioned root signatures. 2019-04-10 18:56:55 +02:00
vkd3d_main.c Revert "vkd3d: Add support for serializing root signature version 1.1" 2020-07-06 17:41:03 +01:00
vkd3d_private.h vkd3d: Use newer ID3D12Device funcs for COM 2020-07-06 19:29:30 +02:00
vkd3d_shaders.h vkd3d: Remove _spv suffix from prebuilt shaders 2020-06-25 13:51:06 +02:00
vulkan_procs.h include: Pull in Win32 Vulkan exts when building for Win32 2020-07-06 19:29:30 +02:00