.. |
shaders
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vkd3d: Move shader contents out of header
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2020-06-25 13:51:06 +02:00 |
command.c
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vkd3d: Workaround broken MEMORY_READ/WRITE on RADV.
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2020-07-09 14:50:50 +02:00 |
device.c
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vkd3d: Use CONST_VTBL instead of const for vtable decls
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2020-07-03 16:56:10 +02:00 |
libvkd3d.pc.in
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build: Add some standard files.
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2016-10-28 12:34:12 +02:00 |
meson.build
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d3d12: Add standalone d3d12 library
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2020-07-06 19:29:30 +02:00 |
meta.c
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vkd3d: Remove _spv suffix from prebuilt shaders
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2020-06-25 13:51:06 +02:00 |
platform.c
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vkd3d: Refactor platform-specific code
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2020-06-16 11:07:50 +02:00 |
resource.c
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vkd3d: Use CONST_VTBL instead of const for vtable decls
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2020-07-03 16:56:10 +02:00 |
state.c
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vkd3d: Use CONST_VTBL instead of const for vtable decls
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2020-07-03 16:56:10 +02:00 |
swapchain.c
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vkd3d: Fix various minor warnings.
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2020-07-10 14:18:15 +02:00 |
utils.c
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vkd3d: Load INSTANCE_EXT procs into device table
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2020-07-06 19:29:30 +02:00 |
vkd3d.def
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build: Add Meson build system
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2020-06-23 14:55:43 +02:00 |
vkd3d.map
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vkd3d: Add stubs for versioned root signatures.
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2019-04-10 18:56:55 +02:00 |
vkd3d_main.c
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Revert "vkd3d: Add support for serializing root signature version 1.1"
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2020-07-06 17:41:03 +01:00 |
vkd3d_private.h
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vkd3d: Use newer ID3D12Device funcs for COM
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2020-07-06 19:29:30 +02:00 |
vkd3d_shaders.h
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vkd3d: Remove _spv suffix from prebuilt shaders
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2020-06-25 13:51:06 +02:00 |
vulkan_procs.h
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include: Pull in Win32 Vulkan exts when building for Win32
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2020-07-06 19:29:30 +02:00 |