vkd3d-proton/libs
Hans-Kristian Arntzen 8507a94757 vkd3d: Add workaround to allow identifiers to be queried from library.
CP77 relies on this to work somehow ...
The DXR spec seems to suggest this is allowed, but there is no direct
concept for this in Vulkan.

This seems to work on NVIDIA at least, but we're on very shaky ground
here ...

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-06-17 12:37:28 +02:00
..
d3d12 d3d12: Do not export ordinals for most symbols. 2021-10-12 11:09:16 +01:00
vkd3d vkd3d: Add workaround to allow identifiers to be queried from library. 2022-06-17 12:37:28 +02:00
vkd3d-common vkd3d-common: Add strequal_mixed between WCHAR and ASCII. 2022-06-17 12:37:28 +02:00
vkd3d-shader vkd3d-shader: Normalize root signature compatibility hashing. 2022-06-17 12:37:28 +02:00
vkd3d-utils d3d12: Do not export ordinals for most symbols. 2021-10-12 11:09:16 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00
meson.build meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00