8507a94757
CP77 relies on this to work somehow ... The DXR spec seems to suggest this is allowed, but there is no direct concept for this in Vulkan. This seems to work on NVIDIA at least, but we're on very shaky ground here ... Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no> |
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d3d12 | ||
vkd3d | ||
vkd3d-common | ||
vkd3d-shader | ||
vkd3d-utils | ||
.gitignore | ||
meson.build |