This allows us to perform clears inside the render pass even if the render pass hasn't been started at the time of the clear yet. Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de> |
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vkd3d | ||
vkd3d-common | ||
vkd3d-shader | ||
vkd3d-utils | ||
.gitignore |