vkd3d-proton/libs
Joshua Ashton 77679e8b32 vkd3d-shader: Split read_dword into read_uint32
On Windows, DWORD is unsigned long, which means it's technically a different pointer type.

Let's keep type safety (as much as we can in C) and remove some warnings.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-07-03 16:56:10 +02:00
..
vkd3d vkd3d: Use CONST_VTBL instead of const for vtable decls 2020-07-03 16:56:10 +02:00
vkd3d-common vkd3d: Use ptrdiff in utf8 strdup. 2020-07-02 12:28:03 +02:00
vkd3d-shader vkd3d-shader: Split read_dword into read_uint32 2020-07-03 16:56:10 +02:00
vkd3d-utils vkd3d: Toss VKD3D_DEBUG_ENV_NAME 2020-06-24 15:18:56 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00
meson.build build: Add Meson build system 2020-06-23 14:55:43 +02:00