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Józef Kucia 72859f8898 libs/vkd3d: Support D3D12_SRV_DIMENSION_TEXTURE2D in d3d12_device_CreateShaderResourceView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-19 16:51:06 +02:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
crosslibs Add crosslibs .a to .gitignore. 2016-10-24 13:57:04 +02:00
demos demos: Get rid of code for compiling shaders using d3dcompiler. 2018-06-06 00:04:36 +02:00
include include: Add more definitions for D3D12 features. 2018-07-19 16:51:02 +02:00
libs libs/vkd3d: Support D3D12_SRV_DIMENSION_TEXTURE2D in d3d12_device_CreateShaderResourceView(). 2018-07-19 16:51:06 +02:00
m4 libs/vkd3d: Set names for internal threads. 2018-06-27 22:43:48 +02:00
programs/vkd3d-compiler libs/vkd3d-shader: Implement swizzling for shader outputs. 2018-05-24 23:29:24 +02:00
tests tests: Get rid of create_texture(). 2018-07-03 22:02:28 +02:00
.gitignore build: The dist target produces .tar.xz files. 2017-07-10 16:32:01 +02:00
ANNOUNCE Release 1.0. 2018-05-23 19:19:15 +02:00
AUTHORS Update AUTHORS. 2018-05-24 23:29:10 +02:00
COPYING Update copyright info. 2018-04-26 20:30:43 +02:00
INSTALL build: Add some standard files. 2016-10-28 12:34:12 +02:00
LICENSE Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Makefile.am libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00
README build: Add some standard files. 2016-10-28 12:34:12 +02:00
autogen.sh build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
configure.ac libs/vkd3d: Set names for internal threads. 2018-06-27 22:43:48 +02:00

README

=============================
The vkd3d 3D Graphics Library
=============================

Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very
similar, but not identical, to Direct3D 12.