Joshua Ashton
a991fddeeb
When building natively on Windows we use dllexport/dllimport for vkd3d/vkd3d_utils public exports. When building natively on Linux we simply make those visibility default. Nothing changes for standalone here. Closes #152 Signed-off-by: Joshua Ashton <joshua@froggi.es> |
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checksum.c | ||
dxbc.c | ||
dxil.c | ||
meson.build | ||
spirv.c | ||
trace.c | ||
vkd3d_shader_main.c | ||
vkd3d_shader_private.h |