Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
Go to file
Józef Kucia 6dcd930408 tests: Add multithreaded fence wait test. 2016-10-08 14:31:57 +02:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
crosslibs build: Add "crosstest" target for tests cross-compilation. 2016-09-21 12:57:24 +02:00
include include: Add public header for libvkd3d-utils. 2016-10-07 13:26:39 +02:00
libs libs/vkd3d: Partially implement d3d12_command_list_CopyTextureRegion(). 2016-10-08 14:31:57 +02:00
m4 build: Require MinGW-w64 for crossbuilds. 2016-10-05 11:34:07 +02:00
portable build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
tests tests: Add multithreaded fence wait test. 2016-10-08 14:31:57 +02:00
.gitignore tests: Add test for D3D12CreateDevice(). 2016-09-21 12:57:24 +02:00
Makefile.am include: Add public header for libvkd3d-utils. 2016-10-07 13:26:39 +02:00
README build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
autogen.sh build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
configure.ac build: Check for pthreads. 2016-10-05 15:56:27 +02:00

README

vkD3D - Direct3D 12 to Vulkan translation library