vkd3d-proton/libs/vkd3d
Józef Kucia 52015b30b3 vkd3d-common: Add support for naming debug environment variable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:53 +01:00
..
command.c vkd3d: Implement d3d12_fence_SetName(). 2019-01-31 18:05:47 +01:00
device.c vkd3d: Implement d3d12_query_heap_SetName(). 2019-01-30 18:35:38 +01:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Implement d3d12_descriptor_heap_SetName(). 2019-01-31 18:05:39 +01:00
state.c vkd3d-shader: Move VKD3D_SHADER_DUMP_PATH implementation from libvkd3d. 2019-01-31 18:05:51 +01:00
utils.c vkd3d: Implement d3d12_query_heap_SetName(). 2019-01-30 18:35:38 +01:00
vkd3d.map vkd3d: Export vkd3d_get_dxgi_format() function. 2018-08-29 14:48:45 +02:00
vkd3d_main.c vkd3d-common: Add support for naming debug environment variable. 2019-01-31 18:05:53 +01:00
vkd3d_private.h vkd3d: Implement d3d12_query_heap_SetName(). 2019-01-30 18:35:38 +01:00
vulkan_procs.h vkd3d: Implement d3d12_query_heap_SetName(). 2019-01-30 18:35:38 +01:00