vkd3d-proton/libs/vkd3d
Józef Kucia 35748f9228 vkd3d: Avoid invalidating graphics pipeline and framebuffer.
Do not invalidate the current graphics pipeline and the current
framebuffer when a compute pipeline is bound.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:02:28 +02:00
..
command.c vkd3d: Avoid invalidating graphics pipeline and framebuffer. 2018-08-16 11:02:28 +02:00
device.c libs/vkd3d: Implement d3d12_device_CreateHeap(). 2018-07-20 18:19:47 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c libs/vkd3d: Add fall-through comment to vkd3d_select_memory_type(). 2018-08-16 11:02:09 +02:00
state.c libs/vkd3d: Fix return type of d3d12_root_signature_info_count_descriptors() (Coverity). 2018-08-16 11:02:03 +02:00
utils.c vkd3d: Add few more formats. 2018-08-16 11:02:18 +02:00
vkd3d.map libs/vkd3d: Add support for device parent. 2018-02-02 18:49:52 +01:00
vkd3d_main.c libs/vkd3d: Change return_interface() iface parameter type to void pointer. 2018-07-20 18:19:35 +02:00
vkd3d_private.h vkd3d: Avoid invalidating graphics pipeline and framebuffer. 2018-08-16 11:02:28 +02:00
vulkan_procs.h libs/vkd3d: Add support for VK_EXT_debug_report. 2018-04-11 18:56:10 +02:00