Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
Go to file
Józef Kucia 1b07aae974 tests: Modify ps_movc shader to avoid crashes on Windows.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-03 17:19:06 +01:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
crosslibs Add crosslibs .a to .gitignore. 2016-10-24 13:57:04 +02:00
demos demos: Check return value of ID3D12Fence_SetEventOnCompletion() (Coverity). 2018-10-24 17:00:47 +02:00
include vkd3d: Implement private data for command queues. 2019-01-03 17:18:56 +01:00
libs vkd3d: Implement private data for ID3D12Device. 2019-01-03 17:19:04 +01:00
m4 build: Check VK_HEADER_VERSION. 2018-10-29 17:08:38 +01:00
programs/vkd3d-compiler vkd3d-shader: Avoid uint32_t in public interface. 2018-10-29 17:08:47 +01:00
tests tests: Modify ps_movc shader to avoid crashes on Windows. 2019-01-03 17:19:06 +01:00
.gitignore build: The dist target produces .tar.xz files. 2017-07-10 16:32:01 +02:00
ANNOUNCE Release 1.1. 2018-10-05 13:48:18 -05:00
AUTHORS Release 1.1. 2018-10-05 13:48:18 -05:00
COPYING Update copyright info. 2018-04-26 20:30:43 +02:00
INSTALL build: Add some standard files. 2016-10-28 12:34:12 +02:00
LICENSE Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Makefile.am vkd3d-shader: Import MD5 implementation from Wine. 2018-12-20 19:41:41 +01:00
README build: Add some standard files. 2016-10-28 12:34:12 +02:00
autogen.sh build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
configure.ac build: Check VK_HEADER_VERSION. 2018-10-29 17:08:38 +01:00

README

=============================
The vkd3d 3D Graphics Library
=============================

Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very
similar, but not identical, to Direct3D 12.