vkd3d-proton/libs/vkd3d
Philip Rebohle 1af4c6c719 vkd3d: Enable VK_EXT_calibrated_timestamps if available.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-07-17 11:49:38 +02:00
..
shaders vkd3d: Move shader contents out of header 2020-06-25 13:51:06 +02:00
command.c vkd3d: Implement DiscardResource. 2020-07-16 16:53:17 +02:00
device.c vkd3d: Enable VK_EXT_calibrated_timestamps if available. 2020-07-17 11:49:38 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
meson.build d3d12: Add standalone d3d12 library 2020-07-06 19:29:30 +02:00
meta.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
platform.c vkd3d: Refactor platform-specific code 2020-06-16 11:07:50 +02:00
resource.c vkd3d: Introduce d3d12_resource_get_vk_subresource. 2020-07-16 16:53:17 +02:00
state.c vkd3d: Refactor dynamic state to be per-pipeline. 2020-07-14 14:29:34 +02:00
swapchain.c vkd3d: Fix straggling warnings for MSVC. 2020-07-16 13:00:09 +02:00
utils.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
vkd3d.def build: Add Meson build system 2020-06-23 14:55:43 +02:00
vkd3d.map vkd3d: Add stubs for versioned root signatures. 2019-04-10 18:56:55 +02:00
vkd3d_main.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
vkd3d_private.h vkd3d: Enable VK_EXT_calibrated_timestamps if available. 2020-07-17 11:49:38 +02:00
vkd3d_shaders.h vkd3d: Remove _spv suffix from prebuilt shaders 2020-06-25 13:51:06 +02:00
vulkan_procs.h vkd3d: Enable VK_EXT_calibrated_timestamps if available. 2020-07-17 11:49:38 +02:00