This needs a major rework as the current implementation has bugs, is hard to reason about, and very hard to maintain as we're about to make major changes to the binding model as a whole. Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de> |
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vkd3d | ||
vkd3d-common | ||
vkd3d-shader | ||
vkd3d-utils | ||
.gitignore |