vkd3d-proton/libs
Conor McCarthy 9c64642468 vkd3d: Add SetViewInstanceMask() to the ID3D12GraphicsCommandList1 interface.
This method was missing in version 10.0.15063.0 of the SDK, but is
present in version 10.0.18362.0, without a UUID change. Presumably that
means this was simply an omission in the older header, rather than an
API change in the newer header.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-06 20:11:10 +01:00
..
vkd3d vkd3d: Add SetViewInstanceMask() to the ID3D12GraphicsCommandList1 interface. 2019-12-06 20:11:10 +01:00
vkd3d-common vkd3d: Handle lists in debug env vars consistently. 2019-05-17 20:41:09 +02:00
vkd3d-shader vkd3d-shader: Support vicp inputs for hull shader fork/join phases. 2019-10-31 19:24:33 +01:00
vkd3d-utils vkd3d: Add stubs for versioned root signatures. 2019-04-10 18:56:55 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00