vkd3d-proton/libs/vkd3d
Józef Kucia 02506b24c4 libs/vkd3d: Partially implement d3d12_command_list_SetGraphicsRootDescriptorTable().
A very naive implementation. Mainly to unblock some shader translation
work.
2017-07-17 16:25:29 +02:00
..
command.c libs/vkd3d: Partially implement d3d12_command_list_SetGraphicsRootDescriptorTable(). 2017-07-17 16:25:29 +02:00
device.c libs/vkd3d: Implement d3d12_device_CreateShaderResourceView(). 2017-07-14 13:44:35 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c libs/vkd3d: Implement d3d12_descriptor_heap_GetGPUDescriptorHandleForHeapStart(). 2017-07-17 16:25:29 +02:00
state.c libs/vkd3d: Partially handle descriptor table root parameters. 2017-07-17 16:25:29 +02:00
utils.c libs/vkd3d: Add DXGI_FORMAT_R32_UINT. 2017-07-10 15:33:34 +02:00
vkd3d_main.c libs/vkd3d-shader: Implement root signature parsing. 2017-06-27 13:16:47 +02:00
vkd3d_private.h libs/vkd3d: Implement d3d12_device_CreateShaderResourceView(). 2017-07-14 13:44:35 +02:00
vulkan_procs.h Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00