vkd3d-proton/libs
Philip Rebohle ee949c0916 vkd3d: Avoid UAV counter address updates for non-UAV descriptors.
Saves a few CPU cycles. We expect things to explode anyway when
the app uses a non-UAV descriptor as a UAV in the shader.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-06-29 17:18:29 +02:00
..
vkd3d vkd3d: Avoid UAV counter address updates for non-UAV descriptors. 2020-06-29 17:18:29 +02:00
vkd3d-common vkd3d-common: Refactor string loop code 2020-06-27 15:23:09 +02:00
vkd3d-shader vkd3d-shader: Fix potential buffer overrun for image_operands 2020-06-29 15:26:54 +02:00
vkd3d-utils vkd3d: Toss VKD3D_DEBUG_ENV_NAME 2020-06-24 15:18:56 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00
meson.build build: Add Meson build system 2020-06-23 14:55:43 +02:00