38 lines
1.7 KiB
Plaintext
38 lines
1.7 KiB
Plaintext
/*
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* * Copyright 2021 NVIDIA Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "vkd3d_d3d12.idl";
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import "vkd3d_vk_includes.h";
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[
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uuid(11ea7a1a-0f6a-49bf-b612-3e30f8e201dd),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D12DeviceExt : IUnknown
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{
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HRESULT GetVulkanHandles(VkInstance *vk_instance, VkPhysicalDevice *vk_physical_device, VkDevice *vk_device);
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BOOL GetExtensionSupport(D3D12_VK_EXTENSION extension);
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HRESULT CreateCubinComputeShaderWithName(const void *cubin_data, UINT32 cubin_size, UINT32 block_x, UINT32 block_y, UINT32 block_z, const char *shader_name, D3D12_CUBIN_DATA_HANDLE **handle);
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HRESULT DestroyCubinComputeShader(D3D12_CUBIN_DATA_HANDLE *handle);
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HRESULT GetCudaTextureObject(D3D12_CPU_DESCRIPTOR_HANDLE srv_handle, D3D12_CPU_DESCRIPTOR_HANDLE sampler_handle, UINT32 *cuda_texture_handle);
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HRESULT GetCudaSurfaceObject(D3D12_CPU_DESCRIPTOR_HANDLE uav_handle, UINT32 *cuda_surface_handle);
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HRESULT CaptureUAVInfo(D3D12_UAV_INFO *uav_info);
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}
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