vkd3d-proton/libs/vkd3d-shader
Hans-Kristian Arntzen 9b5f3bfc26 vkd3d-shader: Fix GRAD sample on cubes.
offset_component_count was set to 0 for cubes, but GRAD path also
uses the variable to check how many components to use for GRAD.
OFFSET is not supported for cubes, so that's likely why it was bugged.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2022-06-28 12:14:41 +02:00
..
checksum.c debug: Re-introduce different debug channels. 2020-07-10 14:18:15 +02:00
dxbc.c vkd3d-shader: Add helper to parse output signature. 2021-09-16 16:57:28 +02:00
dxil.c vkd3d-shader: Enable native 16-bit path for min16float DXIL. 2022-06-01 15:31:22 +02:00
meson.build meta: Add missing newlines to end of files 2020-11-05 17:16:57 +01:00
spirv.c vkd3d-shader: Fix GRAD sample on cubes. 2022-06-28 12:14:41 +02:00
trace.c vkd3d-shader: Implement 64-bit immediate constants 2020-10-23 12:40:38 +02:00
vkd3d_shader_main.c Use Windows specific environment calls for better Windows compatibility. 2022-04-22 17:40:21 +02:00
vkd3d_shader_private.h vkd3d-shader: Make vkd3d_shader_hash public. 2022-01-25 14:07:07 +01:00