vkd3d-proton/include/private/vkd3d_string.h

82 lines
2.9 KiB
C

/*
* Copyright 2021 Hans-Kristian Arntzen for Valve Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __VKD3D_STRING_H
#define __VKD3D_STRING_H
#include "vkd3d_common.h"
#include <stddef.h>
/* Various string utilities. */
WCHAR *vkd3d_dup_entry_point(const char *str);
WCHAR *vkd3d_dup_entry_point_n(const char *str, size_t len);
WCHAR *vkd3d_dup_demangled_entry_point(const char *str);
char *vkd3d_dup_demangled_entry_point_ascii(const char *str);
bool vkd3d_export_strequal(const WCHAR *a, const WCHAR *b);
bool vkd3d_export_strequal_mixed(const WCHAR *a, const char *b);
bool vkd3d_export_strequal_substr(const WCHAR *a, size_t n, const WCHAR *b);
char *vkd3d_strdup(const char *str);
char *vkd3d_strdup_n(const char *str, size_t n);
WCHAR *vkd3d_wstrdup(const WCHAR *str);
WCHAR *vkd3d_wstrdup_n(const WCHAR *str, size_t n);
static inline bool vkd3d_string_ends_with_n(const char *str, size_t str_len, const char *ending, size_t ending_len)
{
return str_len >= ending_len && !strncmp(str + (str_len - ending_len), ending, ending_len);
}
static inline bool vkd3d_string_ends_with(const char *str, const char *ending)
{
return vkd3d_string_ends_with_n(str, strlen(str), ending, strlen(ending));
}
enum vkd3d_string_compare_mode
{
VKD3D_STRING_COMPARE_NEVER,
VKD3D_STRING_COMPARE_ALWAYS,
VKD3D_STRING_COMPARE_EXACT,
VKD3D_STRING_COMPARE_STARTS_WITH,
VKD3D_STRING_COMPARE_ENDS_WITH,
VKD3D_STRING_COMPARE_CONTAINS,
};
static inline bool vkd3d_string_compare(enum vkd3d_string_compare_mode mode, const char *string, const char *comparator)
{
switch (mode)
{
default:
case VKD3D_STRING_COMPARE_NEVER:
return false;
case VKD3D_STRING_COMPARE_ALWAYS:
return true;
case VKD3D_STRING_COMPARE_EXACT:
return !strcmp(string, comparator);
case VKD3D_STRING_COMPARE_STARTS_WITH:
return !strncmp(string, comparator, strlen(comparator));
case VKD3D_STRING_COMPARE_ENDS_WITH:
return vkd3d_string_ends_with(string, comparator);
case VKD3D_STRING_COMPARE_CONTAINS:
return strstr(string, comparator) != NULL;
}
}
#endif /* __VKD3D_STRING_H */