/* * Copyright 2018 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define COBJMACROS #define INITGUID #define WIDL_C_INLINE_WRAPPERS #include "vkd3d_test.h" #include #include "d3d12_test_utils.h" HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc, D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob) { return vkd3d_serialize_root_signature(root_signature_desc, version, blob, error_blob); } static void wait_queue_idle_(unsigned int line, ID3D12Device *device, ID3D12CommandQueue *queue) { VkQueue vk_queue; vk_queue = vkd3d_acquire_vk_queue(queue); vkQueueWaitIdle(vk_queue); vkd3d_release_vk_queue(queue); } static ULONG get_refcount(void *iface) { IUnknown *unk = iface; IUnknown_AddRef(unk); return IUnknown_Release(unk); } static ULONG resource_get_internal_refcount(ID3D12Resource *resource) { vkd3d_resource_incref(resource); return vkd3d_resource_decref(resource); } static HRESULT signal_event(HANDLE event) { trace("Signal event %p.\n", event); return S_OK; } static const struct vkd3d_instance_create_info instance_default_create_info = { .type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, .pfn_signal_event = signal_event, }; static const struct vkd3d_device_create_info device_default_create_info = { .type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO, .minimum_feature_level = D3D_FEATURE_LEVEL_11_0, .instance_create_info = &instance_default_create_info, }; static ID3D12Device *create_device(void) { ID3D12Device *device; HRESULT hr; hr = vkd3d_create_device(&device_default_create_info, &IID_ID3D12Device, (void **)&device); return SUCCEEDED(hr) ? device : NULL; } static void test_create_instance(void) { struct vkd3d_instance_create_info create_info; struct vkd3d_instance *instance; ULONG refcount; HRESULT hr; create_info = instance_default_create_info; hr = vkd3d_create_instance(&create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); refcount = vkd3d_instance_incref(instance); ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); vkd3d_instance_decref(instance); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); create_info = instance_default_create_info; create_info.pfn_signal_event = NULL; hr = vkd3d_create_instance(&create_info, &instance); ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); create_info = instance_default_create_info; create_info.pfn_vkGetInstanceProcAddr = vkGetInstanceProcAddr; hr = vkd3d_create_instance(&create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); } struct vulkan_extension { const char *name; bool is_supported; }; static uint32_t check_extensions(const char **enabled_extensions, struct vulkan_extension *extensions, unsigned int extension_count, const VkExtensionProperties *properties, unsigned int count) { uint32_t enabled_extension_count = 0; unsigned int i, j; for (i = 0; i < count; ++i) { for (j = 0; j < extension_count; ++j) { if (!strcmp(properties[i].extensionName, extensions[j].name)) { extensions[j].is_supported = true; enabled_extensions[enabled_extension_count++] = extensions[j].name; } } } return enabled_extension_count; } static uint32_t check_instance_extensions(const char **enabled_extensions, struct vulkan_extension *extensions, unsigned int extension_count) { VkExtensionProperties *properties; uint32_t enabled_extension_count; uint32_t count; VkResult vr; vr = vkEnumerateInstanceExtensionProperties(NULL, &count, NULL); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); if (!count) return 0; properties = calloc(count, sizeof(*properties)); ok(properties, "Failed to allocate memory.\n"); vr = vkEnumerateInstanceExtensionProperties(NULL, &count, properties); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); enabled_extension_count = check_extensions(enabled_extensions, extensions, extension_count, properties, count); free(properties); return enabled_extension_count; } static uint32_t check_device_extensions(VkPhysicalDevice vk_physical_device, const char **enabled_extensions, struct vulkan_extension *extensions, unsigned int extension_count) { VkExtensionProperties *properties; uint32_t enabled_extension_count; uint32_t count; VkResult vr; vr = vkEnumerateDeviceExtensionProperties(vk_physical_device, NULL, &count, NULL); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); if (!count) return 0; properties = calloc(count, sizeof(*properties)); ok(properties, "Failed to allocate memory.\n"); vr = vkEnumerateDeviceExtensionProperties(vk_physical_device, NULL, &count, properties); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); enabled_extension_count = check_extensions(enabled_extensions, extensions, extension_count, properties, count); free(properties); return enabled_extension_count; } static void test_additional_instance_extensions(void) { struct vulkan_extension extensions[] = { {VK_KHR_SURFACE_EXTENSION_NAME}, {"VK_KHR_xcb_surface"}, {"VK_KHR_xlib_surface"}, }; const char *enabled_extensions[ARRAY_SIZE(extensions)]; struct vkd3d_instance_create_info create_info; struct vkd3d_instance *instance; uint32_t extension_count; PFN_vkVoidFunction pfn; VkInstance vk_instance; unsigned int i; ULONG refcount; HRESULT hr; if (!(extension_count = check_instance_extensions(enabled_extensions, extensions, ARRAY_SIZE(extensions)))) { skip("Found 0 extensions.\n"); return; } create_info = instance_default_create_info; create_info.instance_extensions = enabled_extensions; create_info.instance_extension_count = extension_count; hr = vkd3d_create_instance(&create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); vk_instance = vkd3d_instance_get_vk_instance(instance); ok(vk_instance != VK_NULL_HANDLE, "Failed to get Vulkan instance.\n"); for (i = 0; i < ARRAY_SIZE(extensions); ++i) { if (!extensions[i].is_supported) continue; if (!strcmp(extensions[i].name, "VK_KHR_xcb_surface")) { pfn = vkGetInstanceProcAddr(vk_instance, "vkCreateXcbSurfaceKHR"); ok(pfn, "Failed to get proc addr for vkCreateXcbSurfaceKHR.\n"); } else if (!strcmp(extensions[i].name, "VK_KHR_xlib_surface")) { pfn = vkGetInstanceProcAddr(vk_instance, "vkCreateXlibSurfaceKHR"); ok(pfn, "Failed to get proc addr for vkCreateXlibSurfaceKHR.\n"); } } refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); } static void test_create_device(void) { struct vkd3d_instance *instance, *tmp_instance; struct vkd3d_device_create_info create_info; ID3D12Device *device; ULONG refcount; HRESULT hr; hr = vkd3d_create_device(NULL, &IID_ID3D12Device, (void **)&device); ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); create_info = device_default_create_info; create_info.instance = NULL; create_info.instance_create_info = NULL; hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device); ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); create_info.instance_create_info = &instance_default_create_info; hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device); ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); hr = vkd3d_create_instance(&instance_default_create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); create_info.instance = instance; create_info.instance_create_info = NULL; hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device); ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr); refcount = vkd3d_instance_incref(instance); ok(refcount >= 3, "Got unexpected refcount %u.\n", refcount); vkd3d_instance_decref(instance); tmp_instance = vkd3d_instance_from_device(device); ok(tmp_instance == instance, "Got instance %p, expected %p.\n", tmp_instance, instance); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); create_info.instance = instance; create_info.instance_create_info = &instance_default_create_info; hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device); ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); } static VkResult VKAPI_CALL fake_vkEnumerateDeviceExtensionProperties( VkPhysicalDevice physical_device, const char *layer_name, uint32_t *out_count, VkExtensionProperties *out_properties) { VkExtensionProperties *properties; uint32_t count, i, j; VkResult vr; vr = vkEnumerateDeviceExtensionProperties(physical_device, layer_name, &count, NULL); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); if (!count) { *out_count = count; return vr; } properties = calloc(count, sizeof(*properties)); ok(properties, "Failed to allocate memory.\n"); vr = vkEnumerateDeviceExtensionProperties(physical_device, layer_name, &count, properties); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); vr = VK_SUCCESS; for (i = 0, j = 0; i < count; ++i) { /* Filter out VK_KHR_maintenance1. */ if (!strcmp(properties[i].extensionName, VK_KHR_MAINTENANCE1_EXTENSION_NAME)) continue; if (out_properties) { if (j < *out_count) out_properties[j] = properties[i]; else vr = VK_INCOMPLETE; } ++j; } free(properties); *out_count = j; return vr; } static VkResult VKAPI_CALL fake_vkCreateDevice(VkPhysicalDevice physical_device, const VkDeviceCreateInfo *create_info, const VkAllocationCallbacks *allocator, VkDevice *device) { uint32_t i; for (i = 0; i < create_info->enabledExtensionCount; ++i) { if (!strcmp(create_info->ppEnabledExtensionNames[i], VK_KHR_MAINTENANCE1_EXTENSION_NAME)) return VK_ERROR_EXTENSION_NOT_PRESENT; } return vkCreateDevice(physical_device, create_info, allocator, device); } static PFN_vkVoidFunction VKAPI_CALL fake_vkGetInstanceProcAddr(VkInstance instance, const char *name) { if (!strcmp(name, "vkCreateDevice")) return (PFN_vkVoidFunction)fake_vkCreateDevice; if (!strcmp(name, "vkEnumerateDeviceExtensionProperties")) return (PFN_vkVoidFunction)fake_vkEnumerateDeviceExtensionProperties; return vkGetInstanceProcAddr(instance, name); } static void test_required_device_extensions(void) { struct vkd3d_instance_create_info instance_create_info; struct vkd3d_device_create_info device_create_info; struct vkd3d_instance *instance; ID3D12Device *device; ULONG refcount; HRESULT hr; instance_create_info = instance_default_create_info; instance_create_info.pfn_vkGetInstanceProcAddr = fake_vkGetInstanceProcAddr; hr = vkd3d_create_instance(&instance_create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); device_create_info = device_default_create_info; device_create_info.instance = instance; device_create_info.instance_create_info = NULL; hr = vkd3d_create_device(&device_create_info, &IID_ID3D12Device, (void **)&device); ok(hr == E_FAIL, "Failed to create device, hr %#x.\n", hr); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); } static void test_additional_device_extensions(void) { struct vulkan_extension extensions[] = { {VK_KHR_SWAPCHAIN_EXTENSION_NAME}, }; struct vkd3d_instance_create_info instance_create_info; const char *enabled_extensions[ARRAY_SIZE(extensions)]; struct vkd3d_device_create_info device_create_info; VkPhysicalDevice vk_physical_device; struct vkd3d_instance *instance; uint32_t extension_count; PFN_vkVoidFunction pfn; VkInstance vk_instance; ID3D12Device *device; VkDevice vk_device; uint32_t count; ULONG refcount; VkResult vr; HRESULT hr; /* Required by VK_KHR_swapchain. */ enabled_extensions[0] = VK_KHR_SURFACE_EXTENSION_NAME; extension_count = 1; instance_create_info = instance_default_create_info; instance_create_info.instance_extensions = enabled_extensions; instance_create_info.instance_extension_count = extension_count; if (FAILED(hr = vkd3d_create_instance(&instance_create_info, &instance))) { skip("Failed to create instance, hr %#x.\n", hr); return; } ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); vk_instance = vkd3d_instance_get_vk_instance(instance); ok(vk_instance != VK_NULL_HANDLE, "Failed to get Vulkan instance.\n"); vr = vkEnumeratePhysicalDevices(vk_instance, &count, NULL); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); count = 1; vr = vkEnumeratePhysicalDevices(vk_instance, &count, &vk_physical_device); ok(vr == VK_SUCCESS || vr == VK_INCOMPLETE, "Got unexpected VkResult %d.\n", vr); if (!(extension_count = check_device_extensions(vk_physical_device, enabled_extensions, extensions, ARRAY_SIZE(extensions)))) { skip("%s is not available.\n", VK_KHR_SWAPCHAIN_EXTENSION_NAME); vkd3d_instance_decref(instance); return; } device_create_info = device_default_create_info; device_create_info.instance = instance; device_create_info.instance_create_info = NULL; device_create_info.vk_physical_device = vk_physical_device; device_create_info.device_extensions = enabled_extensions; device_create_info.device_extension_count = extension_count; hr = vkd3d_create_device(&device_create_info, &IID_ID3D12Device, (void **)&device); ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr); vk_device = vkd3d_get_vk_device(device); pfn = vkGetDeviceProcAddr(vk_device, "vkCreateSwapchainKHR"); ok(pfn, "Failed to get proc addr for vkCreateSwapchainKHR.\n"); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); } static void test_optional_device_extensions(void) { static const char * const extensions[] = { "VK_VKD3D_invalid_extension", VK_KHR_BIND_MEMORY_2_EXTENSION_NAME, }; struct vkd3d_optional_device_extensions_info optional_extensions; struct vkd3d_instance_create_info instance_create_info; struct vkd3d_device_create_info device_create_info; struct vkd3d_instance *instance; ID3D12Device *device; ULONG refcount; HRESULT hr; instance_create_info = instance_default_create_info; hr = vkd3d_create_instance(&instance_create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); device_create_info = device_default_create_info; device_create_info.instance = instance; device_create_info.instance_create_info = NULL; device_create_info.device_extensions = extensions; device_create_info.device_extension_count = ARRAY_SIZE(extensions); hr = vkd3d_create_device(&device_create_info, &IID_ID3D12Device, (void **)&device); ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); optional_extensions.type = VKD3D_STRUCTURE_TYPE_OPTIONAL_DEVICE_EXTENSIONS_INFO; optional_extensions.next = NULL; optional_extensions.extensions = extensions; optional_extensions.extension_count = ARRAY_SIZE(extensions); device_create_info.next = &optional_extensions; device_create_info.device_extensions = NULL; device_create_info.device_extension_count = 0; hr = vkd3d_create_device(&device_create_info, &IID_ID3D12Device, (void **)&device); ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); } static void test_physical_device(void) { struct vkd3d_device_create_info create_info; VkPhysicalDevice *vk_physical_devices; VkPhysicalDevice vk_physical_device; struct vkd3d_instance *instance; VkInstance vk_instance; ID3D12Device *device; uint32_t i, count; ULONG refcount; VkResult vr; HRESULT hr; hr = vkd3d_create_instance(&instance_default_create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); vk_instance = vkd3d_instance_get_vk_instance(instance); ok(vk_instance != VK_NULL_HANDLE, "Failed to get Vulkan instance.\n"); create_info = device_default_create_info; create_info.instance = instance; create_info.instance_create_info = NULL; create_info.vk_physical_device = VK_NULL_HANDLE; hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device); ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr); vk_physical_device = vkd3d_get_vk_physical_device(device); trace("Default Vulkan physical device %p.\n", vk_physical_device); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); vr = vkEnumeratePhysicalDevices(vk_instance, &count, NULL); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); vk_physical_devices = calloc(count, sizeof(*vk_physical_devices)); ok(vk_physical_devices, "Failed to allocate memory.\n"); vr = vkEnumeratePhysicalDevices(vk_instance, &count, vk_physical_devices); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); if (!getenv("VKD3D_VULKAN_DEVICE")) { for (i = 0; i < count; ++i) { trace("Creating device for Vulkan physical device %p.\n", vk_physical_devices[i]); create_info.vk_physical_device = vk_physical_devices[i]; hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device); ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr); vk_physical_device = vkd3d_get_vk_physical_device(device); ok(vk_physical_device == vk_physical_devices[i], "Got unexpected Vulkan physical device %p.\n", vk_physical_device); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); } } else { skip("VKD3D_VULKAN_DEVICE is set.\n"); } free(vk_physical_devices); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); } static void test_adapter_luid(void) { struct vkd3d_device_create_info create_info; ID3D12Device *device; ULONG refcount; HRESULT hr; LUID luid; create_info = device_default_create_info; create_info.adapter_luid.HighPart = 0xdeadc0de; create_info.adapter_luid.LowPart = 0xdeadbeef; hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device); ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr); luid = ID3D12Device_GetAdapterLuid(device); ok(luid.HighPart == 0xdeadc0de && luid.LowPart == 0xdeadbeef, "Got unexpected LUID %08x:%08x.\n", luid.HighPart, luid.LowPart); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); } struct parent { IUnknown IUnknown_iface; LONG refcount; }; static struct parent *parent_from_IUnknown(IUnknown *iface) { return CONTAINING_RECORD(iface, struct parent, IUnknown_iface); } static HRESULT STDMETHODCALLTYPE parent_QueryInterface(IUnknown *iface, REFIID iid, void **object) { if (IsEqualGUID(iid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } ok(false, "Unexpected QueryInterface() call.\n"); return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE parent_AddRef(IUnknown *iface) { struct parent *parent = parent_from_IUnknown(iface); return InterlockedIncrement(&parent->refcount); } static ULONG STDMETHODCALLTYPE parent_Release(IUnknown *iface) { struct parent *parent = parent_from_IUnknown(iface); return InterlockedDecrement(&parent->refcount); } static CONST_VTBL struct IUnknownVtbl parent_vtbl = { parent_QueryInterface, parent_AddRef, parent_Release, }; static void test_device_parent(void) { struct vkd3d_device_create_info create_info; struct parent parent_impl; ID3D12Device *device; IUnknown *unknown; IUnknown *parent; ULONG refcount; HRESULT hr; parent_impl.IUnknown_iface.lpVtbl = &parent_vtbl; parent_impl.refcount = 1; parent = &parent_impl.IUnknown_iface; refcount = get_refcount(parent); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); create_info = device_default_create_info; create_info.parent = parent; hr = vkd3d_create_device(&create_info, &IID_ID3D12Device, (void **)&device); ok(hr == S_OK, "Failed to create device, hr %#x.\n", hr); refcount = get_refcount(parent); ok(refcount == 2, "Got unexpected refcount %u.\n", refcount); unknown = vkd3d_get_device_parent(device); ok(unknown == parent, "Got device parent %p, expected %p.\n", unknown, parent); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); refcount = get_refcount(parent); ok(refcount == 1, "Got unexpected refcount %u.\n", refcount); } static void test_vkd3d_queue(void) { ID3D12CommandQueue *direct_queue, *compute_queue, *copy_queue; uint32_t vk_queue_family; ID3D12Device *device; VkQueue vk_queue; ULONG refcount; device = create_device(); ok(device, "Failed to create device.\n"); direct_queue = create_command_queue(device, D3D12_COMMAND_LIST_TYPE_DIRECT, D3D12_COMMAND_QUEUE_PRIORITY_NORMAL); ok(direct_queue, "Failed to create direct command queue.\n"); compute_queue = create_command_queue(device, D3D12_COMMAND_LIST_TYPE_COMPUTE, D3D12_COMMAND_QUEUE_PRIORITY_NORMAL); ok(compute_queue, "Failed to create compute command queue.\n"); copy_queue = create_command_queue(device, D3D12_COMMAND_LIST_TYPE_COPY, D3D12_COMMAND_QUEUE_PRIORITY_NORMAL); ok(copy_queue, "Failed to create copy command queue.\n"); vk_queue_family = vkd3d_get_vk_queue_family_index(direct_queue); trace("Direct queue family index %u.\n", vk_queue_family); vk_queue_family = vkd3d_get_vk_queue_family_index(compute_queue); trace("Compute queue family index %u.\n", vk_queue_family); vk_queue_family = vkd3d_get_vk_queue_family_index(copy_queue); trace("Copy queue family index %u.\n", vk_queue_family); vk_queue = vkd3d_acquire_vk_queue(direct_queue); ok(vk_queue != VK_NULL_HANDLE, "Failed to acquire Vulkan queue.\n"); vkd3d_release_vk_queue(direct_queue); vk_queue = vkd3d_acquire_vk_queue(compute_queue); ok(vk_queue != VK_NULL_HANDLE, "Failed to acquire Vulkan queue.\n"); vkd3d_release_vk_queue(compute_queue); vk_queue = vkd3d_acquire_vk_queue(copy_queue); ok(vk_queue != VK_NULL_HANDLE, "Failed to acquire Vulkan queue.\n"); vkd3d_release_vk_queue(copy_queue); ID3D12CommandQueue_Release(direct_queue); ID3D12CommandQueue_Release(compute_queue); ID3D12CommandQueue_Release(copy_queue); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); } static void test_resource_internal_refcount(void) { ID3D12Resource *resource; ID3D12Device *device; ULONG refcount; device = create_device(); ok(device, "Failed to create device.\n"); resource = create_buffer(device, D3D12_HEAP_TYPE_UPLOAD, 1024, D3D12_RESOURCE_FLAG_NONE, D3D12_RESOURCE_STATE_GENERIC_READ); refcount = vkd3d_resource_incref(resource); ok(refcount == 2, "Got refcount %u.\n", refcount); refcount = ID3D12Resource_Release(resource); ok(!refcount, "Got refcount %u.\n", refcount); refcount = resource_get_internal_refcount(resource); ok(refcount == 1, "Got refcount %u.\n", refcount); refcount = vkd3d_resource_decref(resource); ok(!refcount, "Got refcount %u.\n", refcount); resource = create_buffer(device, D3D12_HEAP_TYPE_UPLOAD, 1024, D3D12_RESOURCE_FLAG_NONE, D3D12_RESOURCE_STATE_GENERIC_READ); refcount = vkd3d_resource_incref(resource); ok(refcount == 2, "Got refcount %u.\n", refcount); refcount = ID3D12Resource_Release(resource); ok(!refcount, "Got refcount %u.\n", refcount); refcount = resource_get_internal_refcount(resource); ok(refcount == 1, "Got refcount %u.\n", refcount); refcount = ID3D12Resource_AddRef(resource); ok(refcount == 1, "Got refcount %u.\n", refcount); refcount = vkd3d_resource_decref(resource); ok(refcount == 1, "Got refcount %u.\n", refcount); refcount = ID3D12Resource_Release(resource); ok(!refcount, "Got refcount %u.\n", refcount); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); } static VkImage create_vulkan_image(ID3D12Device *device, unsigned int width, unsigned int height, VkFormat vk_format, VkImageUsageFlags usage) { VkImageCreateInfo image_info; VkDevice vk_device; VkImage vk_image; VkResult vr; vk_device = vkd3d_get_vk_device(device); image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; image_info.pNext = NULL; image_info.imageType = VK_IMAGE_TYPE_2D; image_info.format = vk_format; image_info.extent.width = width; image_info.extent.height = height; image_info.extent.depth = 1; image_info.arrayLayers = 1; image_info.mipLevels = 1; image_info.samples = VK_SAMPLE_COUNT_1_BIT; image_info.tiling = VK_IMAGE_TILING_OPTIMAL; image_info.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT; image_info.usage |= usage; image_info.flags = 0; image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE; image_info.queueFamilyIndexCount = 0; image_info.pQueueFamilyIndices = NULL; image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; vr = vkCreateImage(vk_device, &image_info, NULL, &vk_image); ok(vr == VK_SUCCESS, "Failed to create image, vr %d.\n", vr); return vk_image; } static unsigned int select_vulkan_memory_type(ID3D12Device *device, uint32_t memory_type_mask, VkMemoryPropertyFlags required_flags) { VkPhysicalDeviceMemoryProperties memory_info; VkPhysicalDevice vk_physical_device; unsigned int i; vk_physical_device = vkd3d_get_vk_physical_device(device); vkGetPhysicalDeviceMemoryProperties(vk_physical_device, &memory_info); for (i = 0; i < memory_info.memoryTypeCount; ++i) { if (!(memory_type_mask & (1u << i))) continue; if ((memory_info.memoryTypes[i].propertyFlags & required_flags) == required_flags) return i; } return ~0u; } static VkDeviceMemory allocate_vulkan_device_memory(ID3D12Device *device, VkMemoryPropertyFlags required_flags, const VkMemoryRequirements *memory_requirements) { VkMemoryAllocateInfo allocate_info; VkDeviceMemory vk_memory; VkDevice vk_device; VkResult vr; vk_device = vkd3d_get_vk_device(device); allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; allocate_info.pNext = NULL; allocate_info.allocationSize = memory_requirements->size; allocate_info.memoryTypeIndex = select_vulkan_memory_type(device, memory_requirements->memoryTypeBits, required_flags); ok(allocate_info.memoryTypeIndex != ~0u, "Failed to find memory type.\n"); vr = vkAllocateMemory(vk_device, &allocate_info, NULL, &vk_memory); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); return vk_memory; } static VkDeviceMemory allocate_vulkan_image_memory(ID3D12Device *device, VkMemoryPropertyFlags required_flags, VkImage vk_image) { VkMemoryRequirements memory_requirements; VkDeviceMemory vk_memory; VkDevice vk_device; VkResult vr; vk_device = vkd3d_get_vk_device(device); vkGetImageMemoryRequirements(vk_device, vk_image, &memory_requirements); vk_memory = allocate_vulkan_device_memory(device, required_flags, &memory_requirements); vr = vkBindImageMemory(vk_device, vk_image, vk_memory, 0); ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); return vk_memory; } static void test_external_resource_map(void) { struct vkd3d_image_resource_create_info resource_create_info; D3D12_HEAP_PROPERTIES heap_properties; D3D12_GPU_VIRTUAL_ADDRESS gpu_address; D3D12_HEAP_FLAGS heap_flags; ID3D12Resource *vk_resource; VkDeviceMemory vk_memory; ID3D12Device *device; VkDevice vk_device; VkImage vk_image; ULONG refcount; HRESULT hr; void *ptr; device = create_device(); ok(device, "Failed to create device.\n"); vk_image = create_vulkan_image(device, 32, 32, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT); vk_memory = allocate_vulkan_image_memory(device, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vk_image); resource_create_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO; resource_create_info.next = NULL; resource_create_info.vk_image = vk_image; resource_create_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D; resource_create_info.desc.Alignment = 0; resource_create_info.desc.Width = 32; resource_create_info.desc.Height = 32; resource_create_info.desc.DepthOrArraySize = 1; resource_create_info.desc.MipLevels = 1; resource_create_info.desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; resource_create_info.desc.SampleDesc.Count = 1; resource_create_info.desc.SampleDesc.Quality = 0; resource_create_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN; resource_create_info.desc.Flags = 0; resource_create_info.flags = 0; hr = vkd3d_create_image_resource(device, &resource_create_info, &vk_resource); ok(hr == S_OK, "Failed to create D3D12 resource for Vulkan image, hr %#x.\n", hr); ptr = (void *)0xdeadbeef; hr = ID3D12Resource_Map(vk_resource, 0, NULL, &ptr); ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); ok(ptr == (void *)0xdeadbeef, "Pointer was modified %p.\n", ptr); gpu_address = ID3D12Resource_GetGPUVirtualAddress(vk_resource); ok(!gpu_address, "Got unexpected GPU virtual address %#"PRIx64".\n", gpu_address); hr = ID3D12Resource_GetHeapProperties(vk_resource, &heap_properties, &heap_flags); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); ok(heap_properties.Type == D3D12_HEAP_TYPE_DEFAULT, "Got unexpected heap type %#x.\n", heap_properties.Type); ok(heap_properties.CPUPageProperty == D3D12_CPU_PAGE_PROPERTY_UNKNOWN, "Got unexpected CPU page property %#x.\n", heap_properties.CPUPageProperty); ok(heap_properties.MemoryPoolPreference == D3D12_MEMORY_POOL_UNKNOWN, "Got unexpected memory pool preference %#x.\n", heap_properties.MemoryPoolPreference); ok(!!heap_properties.CreationNodeMask, "Got unexpected node mask %#x.\n", heap_properties.CreationNodeMask); ok(!!heap_properties.VisibleNodeMask, "Got unexpected node mask %#x.\n", heap_properties.VisibleNodeMask); ID3D12Resource_Release(vk_resource); vk_device = vkd3d_get_vk_device(device); vkDestroyImage(vk_device, vk_image, NULL); vkFreeMemory(vk_device, vk_memory, NULL); refcount = ID3D12Device_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); } static void test_external_resource_present_state(void) { static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f}; struct vkd3d_image_resource_create_info resource_create_info; ID3D12GraphicsCommandList *command_list; ID3D12Resource *vk_resource, *resource; D3D12_CPU_DESCRIPTOR_HANDLE rtv; struct test_context_desc desc; struct test_context context; ID3D12CommandQueue *queue; VkDeviceMemory vk_memory; ID3D12Device *device; VkDevice vk_device; VkImage vk_image; HRESULT hr; memset(&desc, 0, sizeof(desc)); desc.rt_width = desc.rt_height = 32; if (!init_test_context(&context, &desc)) return; device = context.device; command_list = context.list; queue = context.queue; resource = create_default_texture(device, 32, 32, DXGI_FORMAT_R8G8B8A8_UNORM, D3D12_RESOURCE_FLAG_NONE, D3D12_RESOURCE_STATE_COPY_DEST); vk_image = create_vulkan_image(device, 32, 32, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT); vk_memory = allocate_vulkan_image_memory(device, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vk_image); resource_create_info.type = VKD3D_STRUCTURE_TYPE_IMAGE_RESOURCE_CREATE_INFO; resource_create_info.next = NULL; resource_create_info.vk_image = vk_image; resource_create_info.desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D; resource_create_info.desc.Alignment = 0; resource_create_info.desc.Width = 32; resource_create_info.desc.Height = 32; resource_create_info.desc.DepthOrArraySize = 1; resource_create_info.desc.MipLevels = 1; resource_create_info.desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; resource_create_info.desc.SampleDesc.Count = 1; resource_create_info.desc.SampleDesc.Quality = 0; resource_create_info.desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN; resource_create_info.desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET; resource_create_info.flags = 0; resource_create_info.present_state = D3D12_RESOURCE_STATE_COPY_SOURCE; hr = vkd3d_create_image_resource(device, &resource_create_info, &vk_resource); ok(hr == S_OK, "Failed to create D3D12 resource for Vulkan image, hr %#x.\n", hr); rtv = get_cpu_descriptor_handle(&context, context.rtv_heap, 0); ID3D12Device_CreateRenderTargetView(device, vk_resource, NULL, rtv); transition_resource_state(command_list, vk_resource, D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_RENDER_TARGET); ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, rtv, white, 0, NULL); ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &rtv, false, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state); ID3D12GraphicsCommandList_IASetPrimitiveTopology(command_list, D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST); ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &context.viewport); ID3D12GraphicsCommandList_RSSetScissorRects(command_list, 1, &context.scissor_rect); ID3D12GraphicsCommandList_DrawInstanced(command_list, 3, 1, 0, 0); transition_resource_state(command_list, vk_resource, D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_PRESENT); ID3D12GraphicsCommandList_CopyResource(command_list, resource, vk_resource); transition_resource_state(command_list, resource, D3D12_RESOURCE_STATE_COPY_DEST, D3D12_RESOURCE_STATE_COPY_SOURCE); check_sub_resource_uint(resource, 0, queue, command_list, 0xff00ff00, 0); ID3D12Resource_Release(vk_resource); vk_device = vkd3d_get_vk_device(device); vkDestroyImage(vk_device, vk_image, NULL); vkFreeMemory(vk_device, vk_memory, NULL); ID3D12Resource_Release(resource); destroy_test_context(&context); } static void test_formats(void) { DXGI_FORMAT dxgi_format, format; VkFormat vk_format; unsigned int i; static const DXGI_FORMAT formats[] = { DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_R32G32B32A32_SINT, DXGI_FORMAT_R32G32B32_FLOAT, DXGI_FORMAT_R32G32B32_UINT, DXGI_FORMAT_R32G32B32_SINT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_UINT, DXGI_FORMAT_R16G16B16A16_SNORM, DXGI_FORMAT_R16G16B16A16_SINT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_R32G32_SINT, DXGI_FORMAT_R10G10B10A2_UNORM, DXGI_FORMAT_R11G11B10_FLOAT, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, DXGI_FORMAT_R8G8B8A8_UINT, DXGI_FORMAT_R8G8B8A8_SNORM, DXGI_FORMAT_R8G8B8A8_SINT, DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16_UINT, DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_R16G16_SINT, DXGI_FORMAT_D32_FLOAT, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32_UINT, DXGI_FORMAT_R32_SINT, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8_UINT, DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_R8G8_SINT, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_D16_UNORM, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_R16_SINT, DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_UINT, DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R8_SINT, }; for (i = 0; i < ARRAY_SIZE(formats); ++i) { format = formats[i]; vk_format = vkd3d_get_vk_format(format); dxgi_format = vkd3d_get_dxgi_format(vk_format); ok(dxgi_format == format, "Got format %#x, expected %#x.\n", dxgi_format, format); } } static void test_application_info(void) { struct vkd3d_instance_create_info create_info; struct vkd3d_application_info app_info; struct vkd3d_instance *instance; ULONG refcount; HRESULT hr; app_info.type = VKD3D_STRUCTURE_TYPE_APPLICATION_INFO; app_info.next = NULL; app_info.engine_name = NULL; app_info.engine_version = 0; app_info.application_name = NULL; app_info.application_version = 0; create_info = instance_default_create_info; create_info.next = &app_info; hr = vkd3d_create_instance(&create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); app_info.application_name = "vkd3d_api_tests"; app_info.application_version = 0xdeadbeef; hr = vkd3d_create_instance(&create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); app_info.engine_name = "engine_name"; hr = vkd3d_create_instance(&create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); app_info.engine_name = "engine_name"; app_info.engine_version = 2; hr = vkd3d_create_instance(&create_info, &instance); ok(hr == S_OK, "Failed to create instance, hr %#x.\n", hr); refcount = vkd3d_instance_decref(instance); ok(!refcount, "Instance has %u references left.\n", refcount); } static bool have_d3d12_device(void) { ID3D12Device *device; if ((device = create_device())) ID3D12Device_Release(device); return device; } START_TEST(vkd3d_api) { if (!have_d3d12_device()) { skip("D3D12 device cannot be created.\n"); return; } run_test(test_create_instance); run_test(test_additional_instance_extensions); run_test(test_create_device); run_test(test_required_device_extensions); run_test(test_additional_device_extensions); run_test(test_optional_device_extensions); run_test(test_physical_device); run_test(test_adapter_luid); run_test(test_device_parent); run_test(test_vkd3d_queue); run_test(test_resource_internal_refcount); run_test(test_external_resource_map); run_test(test_external_resource_present_state); run_test(test_formats); run_test(test_application_info); }