/* * Copyright 2019 Philip Rebohle * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __VKD3D_SPV_SHADERS_H #define __VKD3D_SPV_SHADERS_H enum vkd3d_meta_copy_mode { VKD3D_META_COPY_MODE_1D = 0, VKD3D_META_COPY_MODE_2D = 1, VKD3D_META_COPY_MODE_MS = 2, VKD3D_FORCE_32_BIT_ENUM(VKD3D_META_COPY_MODE), }; #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #endif /* __VKD3D_SPV_SHADERS_H */