vkd3d_shader_src = [ 'checksum.c', 'dxil.c', 'dxbc.c', 'spirv.c', 'trace.c', 'vkd3d_shader_main.c', ] vkd3d_shader_lib = static_library('vkd3d-shader', vkd3d_shader_src, dependencies : [ vkd3d_common_dep, dxil_spirv_dep ], include_directories : vkd3d_private_includes, override_options : [ 'c_std='+vkd3d_c_std ]) vkd3d_shader_dep = declare_dependency( link_with : vkd3d_shader_lib, dependencies : vkd3d_common_dep, include_directories : vkd3d_public_includes)