/* * Red-black search tree support * * Copyright 2009 Henri Verbeet * Copyright 2009 Andrew Riedi * Copyright 2016 Jacek Caban for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_WINE_RBTREE_H #define __WINE_WINE_RBTREE_H #define RB_ENTRY_VALUE(element, type, field) \ ((type *)((char *)(element) - offsetof(type, field))) struct rb_entry { struct rb_entry *parent; struct rb_entry *left; struct rb_entry *right; unsigned int flags; }; typedef int (*rb_compare_func)(const void *key, const struct rb_entry *entry); struct rb_tree { rb_compare_func compare; struct rb_entry *root; }; typedef void (rb_traverse_func)(struct rb_entry *entry, void *context); #define RB_FLAG_RED 0x1 static inline int rb_is_red(struct rb_entry *entry) { return entry && (entry->flags & RB_FLAG_RED); } static inline void rb_rotate_left(struct rb_tree *tree, struct rb_entry *e) { struct rb_entry *right = e->right; if (!e->parent) tree->root = right; else if (e->parent->left == e) e->parent->left = right; else e->parent->right = right; e->right = right->left; if (e->right) e->right->parent = e; right->left = e; right->parent = e->parent; e->parent = right; } static inline void rb_rotate_right(struct rb_tree *tree, struct rb_entry *e) { struct rb_entry *left = e->left; if (!e->parent) tree->root = left; else if (e->parent->left == e) e->parent->left = left; else e->parent->right = left; e->left = left->right; if (e->left) e->left->parent = e; left->right = e; left->parent = e->parent; e->parent = left; } static inline void rb_flip_color(struct rb_entry *entry) { entry->flags ^= RB_FLAG_RED; entry->left->flags ^= RB_FLAG_RED; entry->right->flags ^= RB_FLAG_RED; } static inline struct rb_entry *rb_head(struct rb_entry *iter) { if (!iter) return NULL; while (iter->left) iter = iter->left; return iter; } static inline struct rb_entry *rb_next(struct rb_entry *iter) { if (iter->right) return rb_head(iter->right); while (iter->parent && iter->parent->right == iter) iter = iter->parent; return iter->parent; } static inline struct rb_entry *rb_postorder_head(struct rb_entry *iter) { if (!iter) return NULL; for (;;) { while (iter->left) iter = iter->left; if (!iter->right) return iter; iter = iter->right; } } static inline struct rb_entry *rb_postorder_next(struct rb_entry *iter) { if (!iter->parent) return NULL; if (iter == iter->parent->right || !iter->parent->right) return iter->parent; return rb_postorder_head(iter->parent->right); } /* iterate through the tree */ #define rb_FOR_EACH(cursor, tree) \ for ((cursor) = rb_head((tree)->root); (cursor); (cursor) = rb_next(cursor)) /* iterate through the tree using a tree entry */ #define rb_FOR_EACH_ENTRY(elem, tree, type, field) \ for ((elem) = rb_ENTRY_VALUE(rb_head((tree)->root), type, field); \ &(elem)->field; \ (elem) = rb_ENTRY_VALUE(rb_next(&elem->field), type, field)) /* iterate through the tree using using postorder, making it safe to free the entry */ #define rb_FOR_EACH_DESTRUCTOR(cursor, cursor2, tree) \ for ((cursor) = rb_postorder_head((tree)->root); \ (cursor) && (((cursor2) = rb_postorder_next(cursor)) || 1); \ (cursor) = (cursor2)) /* iterate through the tree using a tree entry and postorder, making it safe to free the entry */ #define rb_FOR_EACH_ENTRY_DESTRUCTOR(elem, elem2, tree, type, field) \ for ((elem) = rb_ENTRY_VALUE(rb_postorder_head((tree)->root), type, field); \ &(elem)->field \ && (((elem2) = rb_ENTRY_VALUE(rb_postorder_next(&(elem)->field), type, field)) || 1); \ (elem) = (elem2)) static inline void rb_postorder(struct rb_tree *tree, rb_traverse_func *callback, void *context) { struct rb_entry *iter, *next; rb_FOR_EACH_DESTRUCTOR(iter, next, tree) callback(iter, context); } static inline void rb_init(struct rb_tree *tree, rb_compare_func compare) { tree->compare = compare; tree->root = NULL; } static inline void rb_for_each_entry(struct rb_tree *tree, rb_traverse_func *callback, void *context) { struct rb_entry *iter; rb_FOR_EACH(iter, tree) callback(iter, context); } static inline void rb_clear(struct rb_tree *tree, rb_traverse_func *callback, void *context) { /* Note that we use postorder here because the callback will likely free the entry. */ if (callback) rb_postorder(tree, callback, context); tree->root = NULL; } static inline void rb_destroy(struct rb_tree *tree, rb_traverse_func *callback, void *context) { rb_clear(tree, callback, context); } static inline struct rb_entry *rb_get(const struct rb_tree *tree, const void *key) { struct rb_entry *entry = tree->root; while (entry) { int c = tree->compare(key, entry); if (!c) return entry; entry = c < 0 ? entry->left : entry->right; } return NULL; } static inline int rb_put(struct rb_tree *tree, const void *key, struct rb_entry *entry) { struct rb_entry **iter = &tree->root, *parent = tree->root; while (*iter) { int c; parent = *iter; c = tree->compare(key, parent); if (!c) return -1; else if (c < 0) iter = &parent->left; else iter = &parent->right; } entry->flags = RB_FLAG_RED; entry->parent = parent; entry->left = NULL; entry->right = NULL; *iter = entry; while (rb_is_red(entry->parent)) { if (entry->parent == entry->parent->parent->left) { if (rb_is_red(entry->parent->parent->right)) { rb_flip_color(entry->parent->parent); entry = entry->parent->parent; } else { if (entry == entry->parent->right) { entry = entry->parent; rb_rotate_left(tree, entry); } entry->parent->flags &= ~RB_FLAG_RED; entry->parent->parent->flags |= RB_FLAG_RED; rb_rotate_right(tree, entry->parent->parent); } } else { if (rb_is_red(entry->parent->parent->left)) { rb_flip_color(entry->parent->parent); entry = entry->parent->parent; } else { if (entry == entry->parent->left) { entry = entry->parent; rb_rotate_right(tree, entry); } entry->parent->flags &= ~RB_FLAG_RED; entry->parent->parent->flags |= RB_FLAG_RED; rb_rotate_left(tree, entry->parent->parent); } } } tree->root->flags &= ~RB_FLAG_RED; return 0; } static inline void rb_remove(struct rb_tree *tree, struct rb_entry *entry) { struct rb_entry *iter, *child, *parent, *w; int need_fixup; if (entry->right && entry->left) for(iter = entry->right; iter->left; iter = iter->left); else iter = entry; child = iter->left ? iter->left : iter->right; if (!iter->parent) tree->root = child; else if (iter == iter->parent->left) iter->parent->left = child; else iter->parent->right = child; if (child) child->parent = iter->parent; parent = iter->parent; need_fixup = !rb_is_red(iter); if (entry != iter) { *iter = *entry; if (!iter->parent) tree->root = iter; else if (entry == iter->parent->left) iter->parent->left = iter; else iter->parent->right = iter; if (iter->right) iter->right->parent = iter; if (iter->left) iter->left->parent = iter; if (parent == entry) parent = iter; } if (need_fixup) { while (parent && !rb_is_red(child)) { if (child == parent->left) { w = parent->right; if (rb_is_red(w)) { w->flags &= ~RB_FLAG_RED; parent->flags |= RB_FLAG_RED; rb_rotate_left(tree, parent); w = parent->right; } if (rb_is_red(w->left) || rb_is_red(w->right)) { if (!rb_is_red(w->right)) { w->left->flags &= ~RB_FLAG_RED; w->flags |= RB_FLAG_RED; rb_rotate_right(tree, w); w = parent->right; } w->flags = (w->flags & ~RB_FLAG_RED) | (parent->flags & RB_FLAG_RED); parent->flags &= ~RB_FLAG_RED; if (w->right) w->right->flags &= ~RB_FLAG_RED; rb_rotate_left(tree, parent); child = NULL; break; } } else { w = parent->left; if (rb_is_red(w)) { w->flags &= ~RB_FLAG_RED; parent->flags |= RB_FLAG_RED; rb_rotate_right(tree, parent); w = parent->left; } if (rb_is_red(w->left) || rb_is_red(w->right)) { if (!rb_is_red(w->left)) { w->right->flags &= ~RB_FLAG_RED; w->flags |= RB_FLAG_RED; rb_rotate_left(tree, w); w = parent->left; } w->flags = (w->flags & ~RB_FLAG_RED) | (parent->flags & RB_FLAG_RED); parent->flags &= ~RB_FLAG_RED; if (w->left) w->left->flags &= ~RB_FLAG_RED; rb_rotate_right(tree, parent); child = NULL; break; } } w->flags |= RB_FLAG_RED; child = parent; parent = child->parent; } if (child) child->flags &= ~RB_FLAG_RED; } if (tree->root) tree->root->flags &= ~RB_FLAG_RED; } static inline void rb_remove_key(struct rb_tree *tree, const void *key) { struct rb_entry *entry = rb_get(tree, key); if (entry) rb_remove(tree, entry); } #endif /* __WINE_WINE_RBTREE_H */