vkd3d_common_src = [ 'debug.c', 'memory.c', 'utf8.c', 'profiling.c', 'string.c', ] vkd3d_common_lib = static_library('vkd3d_common', vkd3d_common_src, vkd3d_header_files, include_directories : vkd3d_private_includes, override_options : [ 'c_std='+vkd3d_c_std ]) vkd3d_common_dep = declare_dependency( link_with : vkd3d_common_lib, include_directories : [ vkd3d_public_includes, vkd3d_common_lib.private_dir_include() ])