/* * Copyright 2016-2017 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define INITGUID #include "vkd3d_private.h" #include "vkd3d_shader.h" HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info, REFIID riid, void **device) { struct d3d12_device *object; HRESULT hr; TRACE("create_info %p, riid %s, device %p.\n", create_info, debugstr_guid(riid), device); if (create_info->minimum_feature_level < D3D_FEATURE_LEVEL_11_0 || !is_valid_feature_level(create_info->minimum_feature_level)) { WARN("Invalid feature level %#x.\n", create_info->minimum_feature_level); return E_INVALIDARG; } if (!check_feature_level_support(create_info->minimum_feature_level)) { FIXME("Unsupported feature level %#x.\n", create_info->minimum_feature_level); return E_INVALIDARG; } if (FAILED(hr = d3d12_device_create(create_info, &object))) return hr; return return_interface((IUnknown *)&object->ID3D12Device_iface, &IID_ID3D12Device, riid, device); } struct d3d12_root_signature_deserializer { ID3D12RootSignatureDeserializer ID3D12RootSignatureDeserializer_iface; LONG refcount; D3D12_ROOT_SIGNATURE_DESC desc; }; static struct d3d12_root_signature_deserializer *impl_from_ID3D12RootSignatureDeserializer( ID3D12RootSignatureDeserializer *iface) { return CONTAINING_RECORD(iface, struct d3d12_root_signature_deserializer, ID3D12RootSignatureDeserializer_iface); } static HRESULT STDMETHODCALLTYPE d3d12_root_signature_deserializer_QueryInterface( ID3D12RootSignatureDeserializer *iface, REFIID riid, void **object) { TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); /* QueryInterface() implementation seems to be broken, E_NOINTERFACE is * returned for IUnknown. */ if (IsEqualGUID(riid, &IID_ID3D12RootSignatureDeserializer)) { ID3D12RootSignatureDeserializer_AddRef(iface); *object = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); *object = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE d3d12_root_signature_deserializer_AddRef(ID3D12RootSignatureDeserializer *iface) { struct d3d12_root_signature_deserializer *deserializer = impl_from_ID3D12RootSignatureDeserializer(iface); ULONG refcount = InterlockedIncrement(&deserializer->refcount); TRACE("%p increasing refcount to %u.\n", deserializer, refcount); return refcount; } static ULONG STDMETHODCALLTYPE d3d12_root_signature_deserializer_Release(ID3D12RootSignatureDeserializer *iface) { struct d3d12_root_signature_deserializer *deserializer = impl_from_ID3D12RootSignatureDeserializer(iface); ULONG refcount = InterlockedDecrement(&deserializer->refcount); TRACE("%p decreasing refcount to %u.\n", deserializer, refcount); if (!refcount) { vkd3d_shader_free_root_signature(&deserializer->desc); vkd3d_free(deserializer); } return refcount; } static const D3D12_ROOT_SIGNATURE_DESC * STDMETHODCALLTYPE d3d12_root_signature_deserializer_GetRootSignatureDesc( ID3D12RootSignatureDeserializer *iface) { struct d3d12_root_signature_deserializer *deserializer = impl_from_ID3D12RootSignatureDeserializer(iface); TRACE("iface %p.\n", iface); return &deserializer->desc; } static const struct ID3D12RootSignatureDeserializerVtbl d3d12_root_signature_deserializer_vtbl = { /* IUnknown methods */ d3d12_root_signature_deserializer_QueryInterface, d3d12_root_signature_deserializer_AddRef, d3d12_root_signature_deserializer_Release, /* ID3D12RootSignatureDeserializer methods */ d3d12_root_signature_deserializer_GetRootSignatureDesc, }; static HRESULT d3d12_root_signature_deserializer_init(struct d3d12_root_signature_deserializer *deserializer, const struct vkd3d_shader_code *dxbc) { HRESULT hr; deserializer->ID3D12RootSignatureDeserializer_iface.lpVtbl = &d3d12_root_signature_deserializer_vtbl; deserializer->refcount = 1; if (FAILED(hr = vkd3d_shader_parse_root_signature(dxbc, &deserializer->desc))) { WARN("Failed to parse root signature, hr %#x.\n", hr); return hr; } return S_OK; } HRESULT WINAPI D3D12CreateRootSignatureDeserializer(const void *data, SIZE_T data_size, REFIID riid, void **deserializer) { struct vkd3d_shader_code dxbc = {data, data_size}; struct d3d12_root_signature_deserializer *object; HRESULT hr; TRACE("data %p, data_size %lu, riid %s, deserializer %p.\n", data, data_size, debugstr_guid(riid), deserializer); if (!(object = vkd3d_malloc(sizeof(*object)))) return E_OUTOFMEMORY; if (FAILED(hr = d3d12_root_signature_deserializer_init(object, &dxbc))) { vkd3d_free(object); return hr; } return return_interface((IUnknown *)&object->ID3D12RootSignatureDeserializer_iface, &IID_ID3D12RootSignatureDeserializer, riid, deserializer); }