/* * Copyright 2016-2018 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __VKD3D_TYPES_H #define __VKD3D_TYPES_H #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ #define VKD3D_FORCE_32_BIT_ENUM(name) name##_FORCE_32BIT = 0x7fffffff enum vkd3d_result { VKD3D_OK = 0, VKD3D_ERROR = -1, /* unspecified failure */ VKD3D_ERROR_OUT_OF_MEMORY = -2, VKD3D_ERROR_INVALID_ARGUMENT = -3, VKD3D_ERROR_INVALID_SHADER = -4, VKD3D_ERROR_NOT_IMPLEMENTED = -5, VKD3D_FORCE_32_BIT_ENUM(VKD3D_RESULT), }; #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* __VKD3D_TYPES_H */