/* * Copyright 2016 Józef Kucia for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __VKD3D_H #define __VKD3D_H #include #ifndef VKD3D_NO_WIN32_TYPES # include # include #endif /* VKD3D_NO_WIN32_TYPES */ #ifndef VKD3D_NO_VULKAN_H # ifdef _WIN32 # define VK_USE_PLATFORM_WIN32_KHR # endif # include # include "private/vulkan_private_extensions.h" #endif /* VKD3D_NO_VULKAN_H */ #define VKD3D_MIN_API_VERSION VK_API_VERSION_1_1 #define VKD3D_MAX_API_VERSION VK_API_VERSION_1_1 #if defined(__GNUC__) # define DECLSPEC_VISIBLE __attribute__((visibility("default"))) #else # define DECLSPEC_VISIBLE #endif #if defined(_WIN32) && !defined(VKD3D_BUILD_STANDALONE_D3D12) # ifdef VKD3D_EXPORTS # define VKD3D_EXPORT __declspec(dllexport) # else # define VKD3D_EXPORT __declspec(dllimport) # endif #elif defined(__GNUC__) # define VKD3D_EXPORT DECLSPEC_VISIBLE #else # define VKD3D_EXPORT #endif #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ #define VKD3D_CONFIG_FLAG_VULKAN_DEBUG (1ull << 0) #define VKD3D_CONFIG_FLAG_SKIP_APPLICATION_WORKAROUNDS (1ull << 1) #define VKD3D_CONFIG_FLAG_DEBUG_UTILS (1ull << 2) #define VKD3D_CONFIG_FLAG_FORCE_STATIC_CBV (1ull << 3) #define VKD3D_CONFIG_FLAG_DXR (1ull << 4) #define VKD3D_CONFIG_FLAG_SINGLE_QUEUE (1ull << 5) #define VKD3D_CONFIG_FLAG_DESCRIPTOR_QA_CHECKS (1ull << 6) #define VKD3D_CONFIG_FLAG_FORCE_RTV_EXCLUSIVE_QUEUE (1ull << 7) #define VKD3D_CONFIG_FLAG_FORCE_DSV_EXCLUSIVE_QUEUE (1ull << 8) #define VKD3D_CONFIG_FLAG_FORCE_MINIMUM_SUBGROUP_SIZE (1ull << 9) #define VKD3D_CONFIG_FLAG_NO_UPLOAD_HVV (1ull << 10) #define VKD3D_CONFIG_FLAG_LOG_MEMORY_BUDGET (1ull << 11) #define VKD3D_CONFIG_FLAG_IGNORE_RTV_HOST_VISIBLE (1ull << 12) #define VKD3D_CONFIG_FLAG_FORCE_HOST_CACHED (1ull << 13) #define VKD3D_CONFIG_FLAG_DXR11 (1ull << 14) #define VKD3D_CONFIG_FLAG_FORCE_NO_INVARIANT_POSITION (1ull << 15) #define VKD3D_CONFIG_FLAG_GLOBAL_PIPELINE_CACHE (1ull << 16) #define VKD3D_CONFIG_FLAG_PIPELINE_LIBRARY_NO_SERIALIZE_SPIRV (1ull << 17) #define VKD3D_CONFIG_FLAG_PIPELINE_LIBRARY_SANITIZE_SPIRV (1ull << 18) #define VKD3D_CONFIG_FLAG_PIPELINE_LIBRARY_LOG (1ull << 19) #define VKD3D_CONFIG_FLAG_PIPELINE_LIBRARY_IGNORE_SPIRV (1ull << 20) #define VKD3D_CONFIG_FLAG_MUTABLE_SINGLE_SET (1ull << 21) #define VKD3D_CONFIG_FLAG_MEMORY_ALLOCATOR_SKIP_CLEAR (1ull << 22) #define VKD3D_CONFIG_FLAG_RECYCLE_COMMAND_POOLS (1ull << 23) #define VKD3D_CONFIG_FLAG_PIPELINE_LIBRARY_IGNORE_MISMATCH_DRIVER (1ull << 24) #define VKD3D_CONFIG_FLAG_BREADCRUMBS (1ull << 25) #define VKD3D_CONFIG_FLAG_PIPELINE_LIBRARY_APP_CACHE_ONLY (1ull << 26) #define VKD3D_CONFIG_FLAG_SHADER_CACHE_SYNC (1ull << 27) #define VKD3D_CONFIG_FLAG_FORCE_RAW_VA_CBV (1ull << 28) #define VKD3D_CONFIG_FLAG_ZERO_MEMORY_WORKAROUNDS_COMMITTED_BUFFER_UAV (1ull << 29) #define VKD3D_CONFIG_FLAG_ALLOW_SBT_COLLECTION (1ull << 30) #define VKD3D_CONFIG_FLAG_FORCE_NATIVE_FP16 (1ull << 31) #define VKD3D_CONFIG_FLAG_USE_HOST_IMPORT_FALLBACK (1ull << 32) typedef HRESULT (*PFN_vkd3d_signal_event)(HANDLE event); typedef void * (*PFN_vkd3d_thread)(void *data); typedef void * (*PFN_vkd3d_create_thread)(PFN_vkd3d_thread thread_main, void *data); typedef HRESULT (*PFN_vkd3d_join_thread)(void *thread); struct vkd3d_instance; struct vkd3d_instance_create_info { PFN_vkd3d_signal_event pfn_signal_event; PFN_vkd3d_create_thread pfn_create_thread; PFN_vkd3d_join_thread pfn_join_thread; /* If set to NULL, libvkd3d loads libvulkan. */ PFN_vkGetInstanceProcAddr pfn_vkGetInstanceProcAddr; const char * const *instance_extensions; uint32_t instance_extension_count; const char * const *optional_instance_extensions; uint32_t optional_instance_extension_count; }; struct vkd3d_device_create_info { D3D_FEATURE_LEVEL minimum_feature_level; struct vkd3d_instance *instance; const struct vkd3d_instance_create_info *instance_create_info; VkPhysicalDevice vk_physical_device; const char * const *device_extensions; uint32_t device_extension_count; const char * const *optional_device_extensions; uint32_t optional_device_extension_count; IUnknown *parent; LUID adapter_luid; }; struct vkd3d_image_resource_create_info { VkImage vk_image; D3D12_RESOURCE_DESC desc; unsigned int flags; D3D12_RESOURCE_STATES present_state; }; #ifndef VKD3D_NO_PROTOTYPES VKD3D_EXPORT HRESULT vkd3d_create_instance(const struct vkd3d_instance_create_info *create_info, struct vkd3d_instance **instance); VKD3D_EXPORT ULONG vkd3d_instance_decref(struct vkd3d_instance *instance); VKD3D_EXPORT VkInstance vkd3d_instance_get_vk_instance(struct vkd3d_instance *instance); VKD3D_EXPORT ULONG vkd3d_instance_incref(struct vkd3d_instance *instance); VKD3D_EXPORT HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info, REFIID iid, void **device); VKD3D_EXPORT IUnknown *vkd3d_get_device_parent(ID3D12Device *device); VKD3D_EXPORT VkDevice vkd3d_get_vk_device(ID3D12Device *device); VKD3D_EXPORT VkPhysicalDevice vkd3d_get_vk_physical_device(ID3D12Device *device); VKD3D_EXPORT struct vkd3d_instance *vkd3d_instance_from_device(ID3D12Device *device); VKD3D_EXPORT uint32_t vkd3d_get_vk_queue_family_index(ID3D12CommandQueue *queue); VKD3D_EXPORT VkQueue vkd3d_acquire_vk_queue(ID3D12CommandQueue *queue); VKD3D_EXPORT void vkd3d_release_vk_queue(ID3D12CommandQueue *queue); VKD3D_EXPORT void vkd3d_enqueue_initial_transition(ID3D12CommandQueue *queue, ID3D12Resource *resource); VKD3D_EXPORT HRESULT vkd3d_create_image_resource(ID3D12Device *device, const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource); VKD3D_EXPORT ULONG vkd3d_resource_decref(ID3D12Resource *resource); VKD3D_EXPORT ULONG vkd3d_resource_incref(ID3D12Resource *resource); VKD3D_EXPORT HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc, D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob); VKD3D_EXPORT HRESULT vkd3d_create_root_signature_deserializer(const void *data, SIZE_T data_size, REFIID iid, void **deserializer); VKD3D_EXPORT VkFormat vkd3d_get_vk_format(DXGI_FORMAT format); /* 1.1 */ VKD3D_EXPORT DXGI_FORMAT vkd3d_get_dxgi_format(VkFormat format); /* 1.2 */ VKD3D_EXPORT HRESULT vkd3d_serialize_versioned_root_signature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc, ID3DBlob **blob, ID3DBlob **error_blob); VKD3D_EXPORT HRESULT vkd3d_create_versioned_root_signature_deserializer(const void *data, SIZE_T data_size, REFIID iid, void **deserializer); #endif /* VKD3D_NO_PROTOTYPES */ /* * Function pointer typedefs for vkd3d functions. */ typedef HRESULT (*PFN_vkd3d_create_instance)(const struct vkd3d_instance_create_info *create_info, struct vkd3d_instance **instance); typedef ULONG (*PFN_vkd3d_instance_decref)(struct vkd3d_instance *instance); typedef VkInstance (*PFN_vkd3d_instance_get_vk_instance)(struct vkd3d_instance *instance); typedef ULONG (*PFN_vkd3d_instance_incref)(struct vkd3d_instance *instance); typedef HRESULT (*PFN_vkd3d_create_device)(const struct vkd3d_device_create_info *create_info, REFIID iid, void **device); typedef IUnknown * (*PFN_vkd3d_get_device_parent)(ID3D12Device *device); typedef VkDevice (*PFN_vkd3d_get_vk_device)(ID3D12Device *device); typedef VkPhysicalDevice (*PFN_vkd3d_get_vk_physical_device)(ID3D12Device *device); typedef struct vkd3d_instance * (*PFN_vkd3d_instance_from_device)(ID3D12Device *device); typedef uint32_t (*PFN_vkd3d_get_vk_queue_family_index)(ID3D12CommandQueue *queue); typedef VkQueue (*PFN_vkd3d_acquire_vk_queue)(ID3D12CommandQueue *queue); typedef void (*PFN_vkd3d_release_vk_queue)(ID3D12CommandQueue *queue); typedef HRESULT (*PFN_vkd3d_create_image_resource)(ID3D12Device *device, const struct vkd3d_image_resource_create_info *create_info, ID3D12Resource **resource); typedef ULONG (*PFN_vkd3d_resource_decref)(ID3D12Resource *resource); typedef ULONG (*PFN_vkd3d_resource_incref)(ID3D12Resource *resource); typedef HRESULT (*PFN_vkd3d_serialize_root_signature)(const D3D12_ROOT_SIGNATURE_DESC *desc, D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob); typedef HRESULT (*PFN_vkd3d_create_root_signature_deserializer)(const void *data, SIZE_T data_size, REFIID iid, void **deserializer); typedef VkFormat (*PFN_vkd3d_get_vk_format)(DXGI_FORMAT format); /* 1.1 */ typedef DXGI_FORMAT (*PFN_vkd3d_get_dxgi_format)(VkFormat format); /* 1.2 */ typedef HRESULT (*PFN_vkd3d_serialize_versioned_root_signature)(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc, ID3DBlob **blob, ID3DBlob **error_blob); typedef HRESULT (*PFN_vkd3d_create_versioned_root_signature_deserializer)(const void *data, SIZE_T data_size, REFIID iid, void **deserializer); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* __VKD3D_H */