/* * Copyright 2020 Philip Rebohle for Valve Corporation * Copyright 2020 Hans-Kristian Arntzen for Valve Corporation * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __VKD3D_SPINLOCK_H #define __VKD3D_SPINLOCK_H #include #include #include "vkd3d_atomic.h" #ifdef __SSE2__ #include #endif static inline void vkd3d_pause(void) { #ifdef __SSE2__ _mm_pause(); #endif } #define vkd3d_spinlock_try_lock(lock) \ (!vkd3d_atomic_uint32_load_explicit(lock, vkd3d_memory_order_relaxed) && \ !vkd3d_atomic_uint32_exchange_explicit(lock, 1u, vkd3d_memory_order_acquire)) #define vkd3d_spinlock_unlock(lock) vkd3d_atomic_uint32_store_explicit(lock, 0u, vkd3d_memory_order_release) typedef uint32_t spinlock_t; static inline void spinlock_init(spinlock_t *lock) { *lock = 0; } static inline bool spinlock_try_acquire(spinlock_t *lock) { return vkd3d_spinlock_try_lock(lock); } static inline void spinlock_acquire(spinlock_t *lock) { while (!spinlock_try_acquire(lock)) vkd3d_pause(); } static inline void spinlock_release(spinlock_t *lock) { vkd3d_spinlock_unlock(lock); } #endif