Compare commits
7 Commits
master
...
extra-warn
Author | SHA1 | Date |
---|---|---|
Joshua Ashton | d0f8e854d1 | |
Joshua Ashton | a950a342e1 | |
Joshua Ashton | d2643bd7fa | |
Joshua Ashton | 18b2d2dc6e | |
Joshua Ashton | 0ab18ea09b | |
Joshua Ashton | c0fcec36af | |
Joshua Ashton | daf0c632fb |
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@ -1935,6 +1935,12 @@ static void read_dword(const char **ptr, DWORD *d)
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*ptr += sizeof(*d);
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}
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static void read_uint32(const char **ptr, uint32_t *u)
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{
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memcpy(u, *ptr, sizeof(*u));
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*ptr += sizeof(*u);
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}
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static void read_float(const char **ptr, float *f)
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{
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STATIC_ASSERT(sizeof(float) == sizeof(DWORD));
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@ -2090,7 +2096,7 @@ static int shader_parse_signature(DWORD tag, const char *data, DWORD data_size,
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DWORD name_offset;
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if (has_stream_index)
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read_dword(&ptr, &e[i].stream_index);
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read_uint32(&ptr, &e[i].stream_index);
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else
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e[i].stream_index = 0;
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@ -2101,14 +2107,14 @@ static int shader_parse_signature(DWORD tag, const char *data, DWORD data_size,
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vkd3d_free(e);
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return VKD3D_ERROR_INVALID_ARGUMENT;
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}
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read_dword(&ptr, &e[i].semantic_index);
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read_dword(&ptr, &e[i].sysval_semantic);
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read_dword(&ptr, &e[i].component_type);
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read_dword(&ptr, &e[i].register_index);
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read_dword(&ptr, &e[i].mask);
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read_uint32(&ptr, &e[i].semantic_index);
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read_uint32(&ptr, &e[i].sysval_semantic);
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read_uint32(&ptr, &e[i].component_type);
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read_uint32(&ptr, &e[i].register_index);
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read_uint32(&ptr, &e[i].mask);
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if (has_min_precision)
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read_dword(&ptr, &e[i].min_precision);
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read_uint32(&ptr, &e[i].min_precision);
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else
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e[i].min_precision = VKD3D_SHADER_MINIMUM_PRECISION_NONE;
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@ -2295,11 +2301,11 @@ static int shader_parse_descriptor_ranges(struct root_signature_parser_context *
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for (i = 0; i < count; ++i)
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{
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read_dword(&ptr, &ranges[i].range_type);
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read_dword(&ptr, &ranges[i].descriptor_count);
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read_dword(&ptr, &ranges[i].base_shader_register);
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read_dword(&ptr, &ranges[i].register_space);
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read_dword(&ptr, &ranges[i].descriptor_table_offset);
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read_uint32(&ptr, &ranges[i].range_type);
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read_uint32(&ptr, &ranges[i].descriptor_count);
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read_uint32(&ptr, &ranges[i].base_shader_register);
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read_uint32(&ptr, &ranges[i].register_space);
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read_uint32(&ptr, &ranges[i].descriptor_table_offset);
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TRACE("Type %#x, descriptor count %u, base shader register %u, "
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"register space %u, offset %u.\n",
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@ -2338,12 +2344,12 @@ static int shader_parse_descriptor_ranges1(struct root_signature_parser_context
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for (i = 0; i < count; ++i)
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{
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read_dword(&ptr, &ranges[i].range_type);
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read_dword(&ptr, &ranges[i].descriptor_count);
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read_dword(&ptr, &ranges[i].base_shader_register);
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read_dword(&ptr, &ranges[i].register_space);
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read_dword(&ptr, &ranges[i].flags);
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read_dword(&ptr, &ranges[i].descriptor_table_offset);
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read_uint32(&ptr, &ranges[i].range_type);
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read_uint32(&ptr, &ranges[i].descriptor_count);
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read_uint32(&ptr, &ranges[i].base_shader_register);
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read_uint32(&ptr, &ranges[i].register_space);
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read_uint32(&ptr, &ranges[i].flags);
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read_uint32(&ptr, &ranges[i].descriptor_table_offset);
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TRACE("Type %#x, descriptor count %u, base shader register %u, "
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"register space %u, flags %#x, offset %u.\n",
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@ -2371,8 +2377,8 @@ static int shader_parse_descriptor_table(struct root_signature_parser_context *c
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}
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ptr = &context->data[offset];
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read_dword(&ptr, &count);
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read_dword(&ptr, &offset);
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read_uint32(&ptr, &count);
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read_uint32(&ptr, &offset);
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TRACE("Descriptor range count %u.\n", count);
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@ -2398,8 +2404,8 @@ static int shader_parse_descriptor_table1(struct root_signature_parser_context *
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}
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ptr = &context->data[offset];
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read_dword(&ptr, &count);
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read_dword(&ptr, &offset);
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read_uint32(&ptr, &count);
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read_uint32(&ptr, &offset);
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TRACE("Descriptor range count %u.\n", count);
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@ -2423,9 +2429,9 @@ static int shader_parse_root_constants(struct root_signature_parser_context *con
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}
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ptr = &context->data[offset];
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read_dword(&ptr, &constants->shader_register);
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read_dword(&ptr, &constants->register_space);
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read_dword(&ptr, &constants->value_count);
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read_uint32(&ptr, &constants->shader_register);
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read_uint32(&ptr, &constants->register_space);
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read_uint32(&ptr, &constants->value_count);
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TRACE("Shader register %u, register space %u, 32-bit value count %u.\n",
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constants->shader_register, constants->register_space, constants->value_count);
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@ -2445,8 +2451,8 @@ static int shader_parse_root_descriptor(struct root_signature_parser_context *co
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}
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ptr = &context->data[offset];
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read_dword(&ptr, &descriptor->shader_register);
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read_dword(&ptr, &descriptor->register_space);
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read_uint32(&ptr, &descriptor->shader_register);
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read_uint32(&ptr, &descriptor->register_space);
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TRACE("Shader register %u, register space %u.\n",
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descriptor->shader_register, descriptor->register_space);
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@ -2477,9 +2483,9 @@ static int shader_parse_root_descriptor1(struct root_signature_parser_context *c
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}
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ptr = &context->data[offset];
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read_dword(&ptr, &descriptor->shader_register);
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read_dword(&ptr, &descriptor->register_space);
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read_dword(&ptr, &descriptor->flags);
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read_uint32(&ptr, &descriptor->shader_register);
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read_uint32(&ptr, &descriptor->register_space);
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read_uint32(&ptr, &descriptor->flags);
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TRACE("Shader register %u, register space %u, flags %#x.\n",
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descriptor->shader_register, descriptor->register_space, descriptor->flags);
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@ -2505,9 +2511,9 @@ static int shader_parse_root_parameters(struct root_signature_parser_context *co
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for (i = 0; i < count; ++i)
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{
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read_dword(&ptr, ¶meters[i].parameter_type);
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read_dword(&ptr, ¶meters[i].shader_visibility);
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read_dword(&ptr, &offset);
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read_uint32(&ptr, ¶meters[i].parameter_type);
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read_uint32(&ptr, ¶meters[i].shader_visibility);
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read_uint32(&ptr, &offset);
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TRACE("Type %#x, shader visibility %#x.\n",
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parameters[i].parameter_type, parameters[i].shader_visibility);
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@ -2553,8 +2559,8 @@ static int shader_parse_root_parameters1(struct root_signature_parser_context *c
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for (i = 0; i < count; ++i)
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{
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read_dword(&ptr, ¶meters[i].parameter_type);
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read_dword(&ptr, ¶meters[i].shader_visibility);
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read_uint32(&ptr, ¶meters[i].parameter_type);
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read_uint32(&ptr, ¶meters[i].shader_visibility);
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read_dword(&ptr, &offset);
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TRACE("Type %#x, shader visibility %#x.\n",
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@ -2600,19 +2606,19 @@ static int shader_parse_static_samplers(struct root_signature_parser_context *co
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for (i = 0; i < count; ++i)
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{
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read_dword(&ptr, &sampler_descs[i].filter);
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read_dword(&ptr, &sampler_descs[i].address_u);
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read_dword(&ptr, &sampler_descs[i].address_v);
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read_dword(&ptr, &sampler_descs[i].address_w);
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read_uint32(&ptr, &sampler_descs[i].filter);
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read_uint32(&ptr, &sampler_descs[i].address_u);
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read_uint32(&ptr, &sampler_descs[i].address_v);
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read_uint32(&ptr, &sampler_descs[i].address_w);
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read_float(&ptr, &sampler_descs[i].mip_lod_bias);
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read_dword(&ptr, &sampler_descs[i].max_anisotropy);
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read_dword(&ptr, &sampler_descs[i].comparison_func);
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read_dword(&ptr, &sampler_descs[i].border_color);
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read_uint32(&ptr, &sampler_descs[i].max_anisotropy);
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read_uint32(&ptr, &sampler_descs[i].comparison_func);
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read_uint32(&ptr, &sampler_descs[i].border_color);
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read_float(&ptr, &sampler_descs[i].min_lod);
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read_float(&ptr, &sampler_descs[i].max_lod);
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read_dword(&ptr, &sampler_descs[i].shader_register);
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read_dword(&ptr, &sampler_descs[i].register_space);
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read_dword(&ptr, &sampler_descs[i].shader_visibility);
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read_uint32(&ptr, &sampler_descs[i].shader_register);
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read_uint32(&ptr, &sampler_descs[i].register_space);
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read_uint32(&ptr, &sampler_descs[i].shader_visibility);
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}
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return VKD3D_OK;
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@ -2636,7 +2642,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
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return VKD3D_ERROR_INVALID_ARGUMENT;
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}
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read_dword(&ptr, &version);
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read_uint32(&ptr, &version);
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TRACE("Version %#x.\n", version);
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if (version != VKD3D_ROOT_SIGNATURE_VERSION_1_0 && version != VKD3D_ROOT_SIGNATURE_VERSION_1_1)
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{
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@ -2645,8 +2651,8 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
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}
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desc->version = version;
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read_dword(&ptr, &count);
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read_dword(&ptr, &offset);
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read_uint32(&ptr, &count);
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read_uint32(&ptr, &offset);
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TRACE("Parameter count %u, offset %u.\n", count, offset);
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if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0)
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@ -2680,8 +2686,8 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
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}
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}
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read_dword(&ptr, &count);
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read_dword(&ptr, &offset);
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read_uint32(&ptr, &count);
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read_uint32(&ptr, &offset);
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TRACE("Static sampler count %u, offset %u.\n", count, offset);
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v_1_0->static_sampler_count = count;
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@ -2695,7 +2701,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
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return ret;
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}
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read_dword(&ptr, &v_1_0->flags);
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read_uint32(&ptr, &v_1_0->flags);
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TRACE("Flags %#x.\n", v_1_0->flags);
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return VKD3D_OK;
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@ -1431,7 +1431,7 @@ static uint32_t vkd3d_spirv_build_op_image_sample_dref(struct vkd3d_spirv_builde
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if (op == SpvOpImageSampleDrefExplicitLod)
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assert(image_operands_mask & (SpvImageOperandsLodMask | SpvImageOperandsGradMask));
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else
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assert(op == SpvOpImageSampleDrefImplicitLod || SpvOpImageSparseSampleDrefImplicitLod);
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assert(op == SpvOpImageSampleDrefImplicitLod || op == SpvOpImageSparseSampleDrefImplicitLod);
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return vkd3d_spirv_build_image_instruction(builder, op, result_type,
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operands, ARRAY_SIZE(operands), image_operands_mask, image_operands, image_operand_count);
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@ -42,7 +42,7 @@ static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const v
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void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader)
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{
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static int shader_id = 0;
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static LONG shader_id = 0;
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static bool enabled = true;
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const char *path;
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@ -61,7 +61,7 @@ void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_sh
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void vkd3d_shader_dump_spirv_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader)
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{
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static int shader_id = 0;
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static LONG shader_id = 0;
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static bool enabled = true;
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const char *path;
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|
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@ -559,7 +559,7 @@ struct vkd3d_shader_version
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struct vkd3d_shader_immediate_constant_buffer
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{
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unsigned int vec4_count;
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DWORD data[MAX_IMMEDIATE_CONSTANT_BUFFER_SIZE];
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uint32_t data[MAX_IMMEDIATE_CONSTANT_BUFFER_SIZE];
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};
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struct vkd3d_shader_indexable_temp
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@ -585,7 +585,7 @@ struct vkd3d_shader_register
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enum vkd3d_immconst_type immconst_type;
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union
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{
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DWORD immconst_uint[VKD3D_VEC4_SIZE];
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uint32_t immconst_uint[VKD3D_VEC4_SIZE];
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float immconst_float[VKD3D_VEC4_SIZE];
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unsigned fp_body_idx;
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};
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|
|
|
@ -963,7 +963,7 @@ static D3D12_FENCE_FLAGS STDMETHODCALLTYPE d3d12_fence_GetCreationFlags(d3d12_fe
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return fence->d3d12_flags;
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}
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static const struct ID3D12Fence1Vtbl d3d12_fence_vtbl =
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static CONST_VTBL struct ID3D12Fence1Vtbl d3d12_fence_vtbl =
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{
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/* IUnknown methods */
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d3d12_fence_QueryInterface,
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|
@ -1641,7 +1641,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_allocator_Reset(ID3D12CommandAllo
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return S_OK;
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}
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static const struct ID3D12CommandAllocatorVtbl d3d12_command_allocator_vtbl =
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static CONST_VTBL struct ID3D12CommandAllocatorVtbl d3d12_command_allocator_vtbl =
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{
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/* IUnknown methods */
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d3d12_command_allocator_QueryInterface,
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|
@ -6610,7 +6610,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetShadingRateImage(d3d12_com
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FIXME("iface %p, image %p stub!\n", iface, image);
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}
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static const struct ID3D12GraphicsCommandList5Vtbl d3d12_command_list_vtbl =
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static CONST_VTBL struct ID3D12GraphicsCommandList5Vtbl d3d12_command_list_vtbl =
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{
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/* IUnknown methods */
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d3d12_command_list_QueryInterface,
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|
@ -7254,7 +7254,7 @@ static D3D12_COMMAND_QUEUE_DESC * STDMETHODCALLTYPE d3d12_command_queue_GetDesc(
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return desc;
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}
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static const struct ID3D12CommandQueueVtbl d3d12_command_queue_vtbl =
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static CONST_VTBL struct ID3D12CommandQueueVtbl d3d12_command_queue_vtbl =
|
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{
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||||
/* IUnknown methods */
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d3d12_command_queue_QueryInterface,
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|
@ -8033,7 +8033,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_signature_GetDevice(ID3D12Command
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return d3d12_device_query_interface(signature->device, iid, device);
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}
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||||
|
||||
static const struct ID3D12CommandSignatureVtbl d3d12_command_signature_vtbl =
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static CONST_VTBL struct ID3D12CommandSignatureVtbl d3d12_command_signature_vtbl =
|
||||
{
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||||
/* IUnknown methods */
|
||||
d3d12_command_signature_QueryInterface,
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|
|
|
@ -4083,7 +4083,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_SetBackgroundProcessingMode(d3d12_
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return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static const struct ID3D12Device6Vtbl d3d12_device_vtbl =
|
||||
static CONST_VTBL struct ID3D12Device6Vtbl d3d12_device_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
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d3d12_device_QueryInterface,
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|
|
|
@ -473,7 +473,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_heap_GetProtectedResourceSession(d3d12_he
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return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static const struct ID3D12Heap1Vtbl d3d12_heap_vtbl =
|
||||
static CONST_VTBL struct ID3D12Heap1Vtbl d3d12_heap_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d12_heap_QueryInterface,
|
||||
|
@ -1921,7 +1921,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_GetProtectedResourceSession(d3d1
|
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return E_NOTIMPL;
|
||||
}
|
||||
|
||||
static const struct ID3D12Resource1Vtbl d3d12_resource_vtbl =
|
||||
static CONST_VTBL struct ID3D12Resource1Vtbl d3d12_resource_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d12_resource_QueryInterface,
|
||||
|
@ -4501,7 +4501,7 @@ static D3D12_GPU_DESCRIPTOR_HANDLE * STDMETHODCALLTYPE d3d12_descriptor_heap_Get
|
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return descriptor;
|
||||
}
|
||||
|
||||
static const struct ID3D12DescriptorHeapVtbl d3d12_descriptor_heap_vtbl =
|
||||
static CONST_VTBL struct ID3D12DescriptorHeapVtbl d3d12_descriptor_heap_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d12_descriptor_heap_QueryInterface,
|
||||
|
@ -4942,7 +4942,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_query_heap_GetDevice(ID3D12QueryHeap *ifa
|
|||
return d3d12_device_query_interface(heap->device, iid, device);
|
||||
}
|
||||
|
||||
static const struct ID3D12QueryHeapVtbl d3d12_query_heap_vtbl =
|
||||
static CONST_VTBL struct ID3D12QueryHeapVtbl d3d12_query_heap_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d12_query_heap_QueryInterface,
|
||||
|
|
|
@ -144,7 +144,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_root_signature_GetDevice(ID3D12RootSignat
|
|||
return d3d12_device_query_interface(root_signature->device, iid, device);
|
||||
}
|
||||
|
||||
static const struct ID3D12RootSignatureVtbl d3d12_root_signature_vtbl =
|
||||
static CONST_VTBL struct ID3D12RootSignatureVtbl d3d12_root_signature_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d12_root_signature_QueryInterface,
|
||||
|
@ -1494,7 +1494,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_GetCachedBlob(ID3D12Pipeli
|
|||
return S_OK;
|
||||
}
|
||||
|
||||
static const struct ID3D12PipelineStateVtbl d3d12_pipeline_state_vtbl =
|
||||
static CONST_VTBL struct ID3D12PipelineStateVtbl d3d12_pipeline_state_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d12_pipeline_state_QueryInterface,
|
||||
|
@ -3345,7 +3345,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_pipeline_library_LoadPipeline(d3d12_pipel
|
|||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
static const struct ID3D12PipelineLibrary1Vtbl d3d12_pipeline_library_vtbl =
|
||||
static CONST_VTBL struct ID3D12PipelineLibrary1Vtbl d3d12_pipeline_library_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d12_pipeline_library_QueryInterface,
|
||||
|
|
|
@ -1111,7 +1111,7 @@ static SIZE_T STDMETHODCALLTYPE d3d_blob_GetBufferSize(ID3DBlob *iface)
|
|||
return blob->size;
|
||||
}
|
||||
|
||||
static const struct ID3D10BlobVtbl d3d_blob_vtbl =
|
||||
static CONST_VTBL struct ID3D10BlobVtbl d3d_blob_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d_blob_QueryInterface,
|
||||
|
|
|
@ -156,7 +156,7 @@ static const D3D12_ROOT_SIGNATURE_DESC * STDMETHODCALLTYPE d3d12_root_signature_
|
|||
return &deserializer->desc.d3d12.Desc_1_0;
|
||||
}
|
||||
|
||||
static const struct ID3D12RootSignatureDeserializerVtbl d3d12_root_signature_deserializer_vtbl =
|
||||
static CONST_VTBL struct ID3D12RootSignatureDeserializerVtbl d3d12_root_signature_deserializer_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d12_root_signature_deserializer_QueryInterface,
|
||||
|
@ -367,7 +367,7 @@ d3d12_versioned_root_signature_deserializer_GetUnconvertedRootSignatureDesc(ID3D
|
|||
return &deserializer->desc.d3d12;
|
||||
}
|
||||
|
||||
static const struct ID3D12VersionedRootSignatureDeserializerVtbl d3d12_versioned_root_signature_deserializer_vtbl =
|
||||
static CONST_VTBL struct ID3D12VersionedRootSignatureDeserializerVtbl d3d12_versioned_root_signature_deserializer_vtbl =
|
||||
{
|
||||
/* IUnknown methods */
|
||||
d3d12_versioned_root_signature_deserializer_QueryInterface,
|
||||
|
|
|
@ -45,9 +45,6 @@ endif
|
|||
|
||||
add_project_arguments(vkd3d_compiler.get_supported_arguments([
|
||||
'-Wno-format',
|
||||
'-Wno-discarded-qualifiers',
|
||||
'-Wno-incompatible-pointer-types',
|
||||
'-Wno-missing-braces',
|
||||
'-Wno-missing-field-initializers',
|
||||
'-Wno-unused-parameter']),
|
||||
language : 'c')
|
||||
|
|
|
@ -629,7 +629,7 @@ static ULONG STDMETHODCALLTYPE parent_Release(IUnknown *iface)
|
|||
return InterlockedDecrement(&parent->refcount);
|
||||
}
|
||||
|
||||
static const struct IUnknownVtbl parent_vtbl =
|
||||
static CONST_VTBL struct IUnknownVtbl parent_vtbl =
|
||||
{
|
||||
parent_QueryInterface,
|
||||
parent_AddRef,
|
||||
|
|
Loading…
Reference in New Issue