Philip Rebohle
ab2c190da5
vkd3d: Simplify vkd3d_allocate_buffer_memory helper.
...
This is still useful as a low-level memory allocation function when
we don't want to bother with buffer offsets or D3D12 validation.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2021-02-18 14:17:22 +01:00
Hans-Kristian Arntzen
3e15a3f06a
vkd3d: Remove manual tracking of host barriers.
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Just emit host barrier on submit unconditionally.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-11-17 16:34:03 +01:00
Joshua Ashton
8dea487861
meta: Add missing newlines to end of files
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Remove trailing whitespace also
Signed-off-by: Joshua Ashton <joshua@froggi.es>
2020-11-05 17:16:57 +01:00
Hans-Kristian Arntzen
bb1d57b769
vkd3d: Use INFO rather than TRACE for some relevant messages.
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Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-10-28 17:03:54 +01:00
Hans-Kristian Arntzen
9d36ab59d6
vkd3d: Add support for a shader debug ring.
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Will allow replaced shaders to emit debug messages to a buffer.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
2020-09-29 15:00:36 +02:00