Philip Rebohle
8588b46900
vkd3d: Implement d3d12_command_list_CopyTiles.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle
347f0e8b92
vkd3d: Fix d3d12_resource_init_sparse_info for images without mip tail.
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StartTileIndexInOverallResource can be 0 for images that have either
no mip tail or no standard mips, so we need to check the packed mip
count.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle
6d227ec653
tests: Add test for CopyTiles.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle
9e6def6326
tests: Don't test return value of GetHeapProperties.
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This returns E_INVALIDARG for reserved resources.
Instead, handle this case properly.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-08 16:30:54 +02:00
Philip Rebohle
00e956dfac
vkd3d: Expose Tiled Resources Tier 1.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
2e0ce6a186
vkd3d: Serialize sparse binding calls.
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In D3D12, Update/CopyTileMappings are implicitly synchronized with
respect to other commands executing on the same queue, which means:
- Signal and Execute have to wait for previously submitted
sparse binding operations to complete
- Wait and Execute have to complete before subsequently
submitted sparse binding operations can execute.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
73bcd3e79d
vkd3d: Create semaphores for sparse binding operations.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
902ab95ba6
vkd3d: Factor out vkd3d_create_timeline_semaphore.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
8b999c7368
vkd3d: Bind sparse metadata on resource creation if necessary.
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Some sparse resource may have a metadata aspect on some drivers,
which needs to be bound before the image can be used in any way.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
e1b75748a2
vkd3d: Implement d3d12_command_queue_CopyTileMappings.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
f56a860bc6
vkd3d: Implement d3d12_command_queue_UpdateTileMappings.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
e3eb3498c2
vkd3d: Implement sparse binding.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
7836c06204
vkd3d: Add dedicated queue for sparse binding if necessary.
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This will serve as a fallback if at least one queue family
does not support sparse binding.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
98462ea1ed
vkd3d: Implement d3d12_device_GetResourceTiling.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
b08477f325
vkd3d: Store tile mappings and metadata for tiled resources.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
ba712c739c
vkd3d: Add d3d12_resource_get_tiling helper.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
1167611ead
vkd3d: Ensure sparse resource is supported by the device.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
5eee203559
vkd3d: Add validation for sparse image type and format.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
6793bb7e08
vkd3d: Set sparse resource flags appropriately.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
20b1c4f7b3
vkd3d: Introduce flag for sparse resources.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
fe13c017ea
vkd3d: Move is_power_of_two to common header.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
830f9642b5
tests: Add tests for GetResourceTiling with compressed formats.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-07 15:24:35 +02:00
Philip Rebohle
0d74a13bc4
vkd3d: Improve error handling in d3d12_command_queue_init.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-06 14:48:59 +02:00
Philip Rebohle
e59d6c4c32
vkd3d: Clean up queue creation and management.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-06 14:48:12 +02:00
Philip Rebohle
8edfa29542
vkd3d: Move vkd3d_queue_family into header.
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And get rid of the somewhat redundant VKD3D_QUEUE_MAX_FAMILY_COUNT.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-06 14:48:12 +02:00
Philip Rebohle
d386a473c2
vkd3d: Clean up vkd3d_select_queues.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-06 14:48:12 +02:00
Philip Rebohle
e7711d2926
tests: Add test for sampler border colors.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-05 11:39:25 +02:00
Philip Rebohle
90ab915ec0
vkd3d: Implement support for custom border colors.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-05 11:39:25 +02:00
Philip Rebohle
42b6ce82f0
vkd3d: Enable VK_EXT_custom_border_color if available.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-05 11:39:25 +02:00
Philip Rebohle
8e7bf8a5c3
vkd3d: Do not use VK_PIPELINE_BIND_POINT_RANGE_SIZE.
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These constants were removed in Vulkan 1.2.140 headers.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-05-05 11:39:25 +02:00
Philip Rebohle
d742918353
tests: Fix compiler warning.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-30 18:08:25 +02:00
Philip Rebohle
642538e0a9
tests: Add test for UpdateTileMappings and CopyTileMappings.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-30 18:08:25 +02:00
Philip Rebohle
367895ebfa
tests: Add test for GetResourceTiling.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-30 18:08:25 +02:00
Philip Rebohle
c564d3eb1d
tests: Expand test_create_reserved_resource.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-30 18:08:25 +02:00
Philip Rebohle
6f517a3788
vkd3d: Fix UpdateTileMappings signature.
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Also, formatting.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-30 18:08:25 +02:00
Philip Rebohle
830c1e7a06
include: Fix incorrect UpdateTileMappings declaration.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-30 18:08:25 +02:00
Philip Rebohle
9367fd5ee8
vkd3d: Implement deferred clears.
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This allows us to perform clears inside the render pass even if
the render pass hasn't been started at the time of the clear yet.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-28 16:29:11 +02:00
Philip Rebohle
7bfe5d0bb3
vkd3d: Remove d3d12_command_list_clear.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-28 16:29:11 +02:00
Philip Rebohle
fe269109ef
vkd3d: Reimplement ClearRenderTargetView.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-28 16:29:11 +02:00
Philip Rebohle
1cffdb93f2
vkd3d: Reimplement ClearDepthStencilView.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-28 16:29:11 +02:00
Philip Rebohle
0bd0352073
vkd3d: Introduce d3d12_command_list_clear_attachment helper.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-28 16:29:11 +02:00
Philip Rebohle
e6bd3cb305
vkd3d: Don't emit barriers when temporarily suspending render passes.
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Fixes performance regressions introduced with the barrier rework.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-27 16:13:19 +02:00
Philip Rebohle
0061c9e6d7
vkd3d: Define external render pass dependencies.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-27 16:13:19 +02:00
Philip Rebohle
d355f03d66
vkd3d: Fix depth-stencil load/store ops.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-27 16:13:19 +02:00
Philip Rebohle
1b447bd2dd
vkd3d: Fix image layouts for swap chain back buffers.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-27 15:40:39 +02:00
Philip Rebohle
1eac9936f4
vkd3d: Transition DSV to correct layout.
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Now uses the layout from the graphics pipeline.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-27 15:40:39 +02:00
Philip Rebohle
0ff0423538
vkd3d: Store DSV layout with graphics pipelines.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-27 15:40:39 +02:00
Philip Rebohle
f0570509c1
vkd3d: Fix image layouts for clear operations.
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We'll need to revisit this as the current implementation is
not only inefficient but also wrong in quite a few ways.
Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-27 15:40:39 +02:00
Philip Rebohle
ae89f2d639
vkd3d: Fix image layouts for resolve operations.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-27 15:40:39 +02:00
Philip Rebohle
82032e9e58
vkd3d: Fix image layouts for buffer<->image copies.
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Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2020-04-27 15:40:39 +02:00