This is needed for VK_NVX_binary_import and VK_NVX_image_view_handle.
Signed-off-by: Roshan Chaudhari <rochaudhari@nvidia.com>
Reviewed-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Replace this hack with a more versatile one that works for multiple compilation objects.
Consolidates this hack across all the code bases (soon to be used in a D3D12 standalone patch)
Signed-off-by: Joshua Ashton <joshua@froggi.es>