From fdcf33ff4735e2a51d9f7159dc3de1e9640e7308 Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Fri, 26 Jun 2020 13:44:47 +0100 Subject: [PATCH] vkd3d-shader: Fix incorrect enum being used for tesselator partitioning Signed-off-by: Joshua Ashton --- include/vkd3d_shader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index 1ce13e18..6a47b2bf 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -272,7 +272,7 @@ struct vkd3d_shader_domain_shader_compile_arguments const void *next; enum vkd3d_tessellator_output_primitive output_primitive; - enum vkd3d_tessellator_output_primitive partitioning; + enum vkd3d_tessellator_partitioning partitioning; }; /* root signature 1.0 */