include: Update D3D12 headers
Signed-off-by: Joshua Ashton <joshua@froggi.es>
This commit is contained in:
parent
1ce5ea8073
commit
fcb4764228
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@ -168,6 +168,7 @@ typedef enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER
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{
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 = 0,
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = 1,
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 = 2,
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} D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER;
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typedef enum D3D12_HEAP_SERIALIZATION_TIER
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@ -187,6 +188,7 @@ typedef enum D3D12_RAYTRACING_TIER
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{
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D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0,
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D3D12_RAYTRACING_TIER_1_0 = 10,
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D3D12_RAYTRACING_TIER_1_1 = 11,
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} D3D12_RAYTRACING_TIER;
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typedef enum D3D12_VARIABLE_SHADING_RATE_TIER
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@ -196,6 +198,19 @@ typedef enum D3D12_VARIABLE_SHADING_RATE_TIER
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D3D12_VARIABLE_SHADING_RATE_TIER_2 = 2,
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} D3D12_VARIABLE_SHADING_RATE_TIER;
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typedef enum D3D12_MESH_SHADER_TIER
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{
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D3D12_MESH_SHADER_TIER_NOT_SUPPORTED = 0,
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D3D12_MESH_SHADER_TIER_1 = 10,
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} D3D12_MESH_SHADER_TIER;
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typedef enum D3D12_SAMPLER_FEEDBACK_TIER
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{
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D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED = 0,
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D3D12_SAMPLER_FEEDBACK_TIER_0_9 = 90,
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D3D12_SAMPLER_FEEDBACK_TIER_1_0 = 100,
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} D3D12_SAMPLER_FEEDBACK_TIER;
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typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS
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{
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D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE = 0x0,
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@ -205,6 +220,7 @@ typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS
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D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY = 0x8,
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D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE = 0x10,
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D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS = 0x20,
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D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = 0x40,
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} D3D12_COMMAND_LIST_SUPPORT_FLAGS;
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typedef enum D3D12_FORMAT_SUPPORT1
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@ -255,6 +271,7 @@ typedef enum D3D12_FORMAT_SUPPORT2
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D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x00000100,
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D3D12_FORMAT_SUPPORT2_TILED = 0x00000200,
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D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x00004000,
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D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK = 0x00008000,
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} D3D12_FORMAT_SUPPORT2;
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typedef enum D3D12_WRITEBUFFERIMMEDIATE_MODE
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@ -315,6 +332,13 @@ typedef struct D3D12_SUBRESOURCE_RANGE_UINT64
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D3D12_RANGE_UINT64 Range;
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} D3D12_SUBRESOURCE_RANGE_UINT64;
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typedef struct D3D12_SUBRESOURCE_INFO
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{
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UINT64 Offset;
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UINT RowPitch;
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UINT DepthPitch;
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} D3D12_SUBRESOURCE_INFO;
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typedef struct D3D12_RESOURCE_ALLOCATION_INFO
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{
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UINT64 SizeInBytes;
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@ -419,6 +443,12 @@ typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS6
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BOOL BackgroundProcessingSupported;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS6;
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typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS7
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{
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D3D12_MESH_SHADER_TIER MeshShaderTier;
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D3D12_SAMPLER_FEEDBACK_TIER SamplerFeedbackTier;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS7;
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typedef struct D3D12_FEATURE_DATA_FORMAT_SUPPORT
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{
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DXGI_FORMAT Format;
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@ -508,6 +538,11 @@ typedef enum D3D12_HEAP_FLAGS
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D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER = 0x20,
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D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES = 0x40,
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D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = 0x80,
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D3D12_HEAP_FLAG_HARDWARE_PROTECTED = 0x100,
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D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH = 0x200,
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D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS = 0x400,
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D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT = 0x800,
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D3D12_HEAP_FLAG_CREATE_NOT_ZEROED = 0x1000,
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D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = 0x00,
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D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS = 0xc0,
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D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44,
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@ -704,12 +739,36 @@ typedef struct D3D12_RESOURCE_DESC
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D3D12_RESOURCE_FLAGS Flags;
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} D3D12_RESOURCE_DESC;
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typedef struct D3D12_MIP_REGION
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{
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UINT Width;
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UINT Height;
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UINT Depth;
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} D3D12_MIP_REGION;
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typedef struct D3D12_RESOURCE_DESC1
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{
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D3D12_RESOURCE_DIMENSION Dimension;
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UINT64 Alignment;
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UINT64 Width;
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UINT Height;
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UINT16 DepthOrArraySize;
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UINT16 MipLevels;
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DXGI_FORMAT Format;
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DXGI_SAMPLE_DESC SampleDesc;
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D3D12_TEXTURE_LAYOUT Layout;
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D3D12_RESOURCE_FLAGS Flags;
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D3D12_MIP_REGION SamplerFeedbackMipRegion;
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} D3D12_RESOURCE_DESC1;
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typedef enum D3D12_RESOLVE_MODE
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{
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D3D12_RESOLVE_MODE_DECOMPRESS = 0,
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D3D12_RESOLVE_MODE_MIN = 1,
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D3D12_RESOLVE_MODE_MAX = 2,
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D3D12_RESOLVE_MODE_AVERAGE = 3,
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D3D12_RESOLVE_MODE_ENCODE_SAMPLER_FEEDBACK = 4,
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D3D12_RESOLVE_MODE_DECODE_SAMPLER_FEEDBACK = 5,
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} D3D12_RESOLVE_MODE;
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typedef struct D3D12_SAMPLE_POSITION
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@ -863,6 +922,8 @@ typedef enum D3D12_SHADER_VISIBILITY
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D3D12_SHADER_VISIBILITY_DOMAIN = 3,
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D3D12_SHADER_VISIBILITY_GEOMETRY = 4,
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D3D12_SHADER_VISIBILITY_PIXEL = 5,
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D3D12_SHADER_VISIBILITY_AMPLIFICATION = 6,
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D3D12_SHADER_VISIBILITY_MESH = 7,
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} D3D12_SHADER_VISIBILITY;
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typedef struct D3D12_ROOT_PARAMETER
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@ -1031,6 +1092,8 @@ typedef enum D3D12_ROOT_SIGNATURE_FLAGS
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D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS = 0x20,
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D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT = 0x40,
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D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE = 0x80,
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D3D12_ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS = 0x100,
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D3D12_ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS = 0x200,
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} D3D12_ROOT_SIGNATURE_FLAGS;
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typedef struct D3D12_ROOT_SIGNATURE_DESC
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@ -1780,6 +1843,7 @@ typedef enum D3D12_COMMAND_LIST_TYPE
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D3D12_COMMAND_LIST_TYPE_COPY = 3,
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D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE = 4,
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D3D12_COMMAND_LIST_TYPE_VIDEO_PROVESS = 5,
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D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE = 6,
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} D3D12_COMMAND_LIST_TYPE;
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typedef enum D3D12_COMMAND_QUEUE_PRIORITY
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@ -1873,6 +1937,8 @@ typedef enum D3D_SHADER_MODEL
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D3D_SHADER_MODEL_6_2 = 0x62,
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D3D_SHADER_MODEL_6_3 = 0x63,
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D3D_SHADER_MODEL_6_4 = 0x64,
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D3D_SHADER_MODEL_6_5 = 0x65,
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D3D_SHADER_MODEL_6_6 = 0x66,
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} D3D_SHADER_MODEL;
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typedef struct D3D12_FEATURE_DATA_SHADER_MODEL
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@ -1905,6 +1971,9 @@ typedef enum D3D12_FEATURE
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D3D12_FEATURE_D3D12_OPTIONS5 = 27,
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D3D12_FEATURE_D3D12_OPTIONS6 = 30,
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D3D12_FEATURE_QUERY_META_COMMAND = 31,
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D3D12_FEATURE_D3D12_OPTIONS7 = 32,
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D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33,
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D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34,
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} D3D12_FEATURE;
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typedef struct D3D12_MEMCPY_DEST
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@ -2217,6 +2286,37 @@ interface ID3D12ProtectedResourceSession : ID3D12ProtectedSession
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D3D12_PROTECTED_RESOURCE_SESSION_DESC GetDesc();
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}
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typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT
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{
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UINT NodeIndex;
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UINT Count;
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} D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT;
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typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES
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{
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UINT NodeIndex;
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UINT Count;
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GUID *pTypes;
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} D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES;
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typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC1
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{
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UINT NodeMask;
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D3D12_PROTECTED_RESOURCE_SESSION_FLAGS Flags;
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GUID ProtectionType;
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} D3D12_PROTECTED_RESOURCE_SESSION_DESC1;
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[
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uuid(D6F12DD6-76FB-406E-8961-4296EEFC0409),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D12ProtectedResourceSession1 : ID3D12ProtectedResourceSession
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{
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D3D12_PROTECTED_RESOURCE_SESSION_DESC1 GetDesc1();
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}
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typedef enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE
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{
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D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE = 0,
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@ -2242,7 +2342,9 @@ typedef enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE
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D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS = 20,
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D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 = 21,
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D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = 22,
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D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = 23,
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D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 24,
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D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 25,
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D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = 26,
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} D3D12_PIPELINE_STATE_SUBOBJECT_TYPE;
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typedef struct D3D12_PIPELINE_STATE_STREAM_DESC
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@ -2399,6 +2501,8 @@ typedef enum D3D12_STATE_SUBOBJECT_TYPE
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D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG = 9,
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D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG = 10,
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D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP = 11,
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D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1 = 12,
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D3D12_STATE_SUBOBJECT_TYPE_MAX_VALID = 13,
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} D3D12_STATE_SUBOBJECT_TYPE;
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typedef struct D3D12_STATE_SUBOBJECT
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@ -2412,6 +2516,7 @@ typedef enum D3D12_STATE_OBJECT_FLAGS
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D3D12_STATE_OBJECT_FLAG_NONE = 0,
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D3D12_STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS = 0x1,
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D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS = 0x2,
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D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS = 0x4,
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} D3D12_STATE_OBJECT_FLAGS;
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typedef struct D3D12_STATE_OBJECT_CONFIG
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@ -2467,6 +2572,13 @@ typedef struct D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION
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LPCWSTR *pExports;
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} D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION;
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typedef struct D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION
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{
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LPCWSTR SubobjectToAssociate;
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UINT NumExports;
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LPCWSTR *pExports;
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} D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION;
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typedef enum D3D12_HIT_GROUP_TYPE
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{
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D3D12_HIT_GROUP_TYPE_TRIANGLES = 0,
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@ -2488,6 +2600,19 @@ typedef struct D3D12_RAYTRACING_SHADER_CONFIG
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UINT MaxAttributeSizeInBytes;
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} D3D12_RAYTRACING_SHADER_CONFIG;
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typedef enum D3D12_RAYTRACING_PIPELINE_FLAGS
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{
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D3D12_RAYTRACING_PIPELINE_FLAG_NONE = 0x0,
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D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES = 0x100,
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D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200,
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} D3D12_RAYTRACING_PIPELINE_FLAGS;
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typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG1
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{
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UINT MaxTraceRecursionDepth;
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D3D12_RAYTRACING_PIPELINE_FLAGS Flags;
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} D3D12_RAYTRACING_PIPELINE_CONFIG1;
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typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG
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{
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UINT MaxTraceRecursionDepth;
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@ -2736,6 +2861,8 @@ typedef enum D3D12_RAY_FLAGS
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D3D12_RAY_FLAG_CULL_FRONT_FACING_TRIANGLES = 0x20,
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D3D12_RAY_FLAG_CULL_OPAQUE = 0x40,
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D3D12_RAY_FLAG_CULL_NON_OPAQUE = 0x80,
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D3D12_RAY_FLAG_SKIP_TRIANGLES = 0x100,
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D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200,
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} D3D12_RAY_FLAGS;
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typedef enum D3D12_HIT_KIND
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@ -2812,6 +2939,9 @@ typedef enum D3D12_AUTO_BREADCRUMB_OP
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D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION = 37,
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D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP = 38,
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D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1 = 39,
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D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND = 40,
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D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND = 41,
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D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH = 42,
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} D3D12_AUTO_BREADCRUMB_OP;
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typedef struct D3D12_AUTO_BREADCRUMB_NODE
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@ -2828,9 +2958,33 @@ typedef struct D3D12_AUTO_BREADCRUMB_NODE
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struct D3D12_AUTO_BREADCRUMB_NODE *pNext;
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} D3D12_AUTO_BREADCRUMB_NODE;
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typedef struct D3D12_DRED_BREADCRUMB_CONTEXT
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{
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UINT BreadcrumbIndex;
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const wchar_t *pContextString;
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} D3D12_DRED_BREADCRUMB_CONTEXT;
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typedef struct D3D12_AUTO_BREADCRUMB_NODE1
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{
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const char *pCommandListDebugNameA;
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const wchar_t *pCommandListDebugNameW;
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const char *pCommandQueueDebugNameA;
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const wchar_t *pCommandQueueDebugNameW;
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ID3D12GraphicsCommandList *pCommandList;
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ID3D12CommandQueue *pCommandQueue;
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UINT BreadcrumbCount;
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const UINT *pLastBreadcrumbValue;
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const D3D12_AUTO_BREADCRUMB_OP *pCommandHistory;
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const struct D3D12_AUTO_BREADCRUMB_NODE1 *pNext;
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UINT BreadcrumbContextsCount;
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D3D12_DRED_BREADCRUMB_CONTEXT *pBreadcrumbContexts;
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} D3D12_AUTO_BREADCRUMB_NODE1;
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typedef enum D3D12_DRED_VERSION
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{
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D3D12_DRED_VERSION_1_0 = 1,
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D3D12_DRED_VERSION_1_0 = 1,
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D3D12_DRED_VERSION_1_1 = 2,
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D3D12_DRED_VERSION_1_2 = 3,
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} D3D12_DRED_VERSION;
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typedef enum D3D12_DRED_FLAGS
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@ -2840,12 +2994,105 @@ typedef enum D3D12_DRED_FLAGS
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D3D12_DRED_FLAG_AUTOBREADCRUMBS = 0x2,
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} D3D12_DRED_FLAGS;
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typedef enum D3D12_DRED_ENABLEMENT
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{
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D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED = 0,
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D3D12_DRED_ENABLEMENT_FORCED_OFF = 1,
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D3D12_DRED_ENABLEMENT_FORCED_ON = 2,
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} D3D12_DRED_ENABLEMENT;
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typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA
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{
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D3D12_DRED_FLAGS FLags;
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D3D12_AUTO_BREADCRUMB_NODE *pHeadAutoBreadcrumbNode;
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} D3D12_DEVICE_REMOVED_EXTENDED_DATA;
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typedef enum D3D12_DRED_ALLOCATION_TYPE
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{
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D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE = 19,
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D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR = 20,
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D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE = 21,
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D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST = 22,
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D3D12_DRED_ALLOCATION_TYPE_FENCE = 23,
|
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D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP = 24,
|
||||
D3D12_DRED_ALLOCATION_TYPE_HEAP = 25,
|
||||
D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP = 27,
|
||||
D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE = 28,
|
||||
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY = 29,
|
||||
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER = 30,
|
||||
D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR = 32,
|
||||
D3D12_DRED_ALLOCATION_TYPE_RESOURCE = 34,
|
||||
D3D12_DRED_ALLOCATION_TYPE_PASS = 35,
|
||||
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION = 36,
|
||||
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY = 37,
|
||||
D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION = 38,
|
||||
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP = 39,
|
||||
D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL = 40,
|
||||
D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER = 41,
|
||||
D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT = 42,
|
||||
D3D12_DRED_ALLOCATION_TYPE_METACOMMAND = 43,
|
||||
D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP = 44,
|
||||
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR = 45,
|
||||
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP = 46,
|
||||
D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND = 47,
|
||||
D3D12_DRED_ALLOCATION_TYPE_INVALID = 0xffffffff,
|
||||
} D3D12_DRED_ALLOCATION_TYPE;
|
||||
|
||||
typedef struct D3D12_DRED_ALLOCATION_NODE
|
||||
{
|
||||
const char *ObjectNameA;
|
||||
const wchar_t *ObjectNameW;
|
||||
D3D12_DRED_ALLOCATION_TYPE AllocationType;
|
||||
const struct D3D12_DRED_ALLOCATION_NODE *pNext;
|
||||
} D3D12_DRED_ALLOCATION_NODE;
|
||||
|
||||
typedef struct D3D12_DRED_ALLOCATION_NODE1
|
||||
{
|
||||
const char *ObjectNameA;
|
||||
const wchar_t *ObjectNameW;
|
||||
D3D12_DRED_ALLOCATION_TYPE AllocationType;
|
||||
const struct D3D12_DRED_ALLOCATION_NODE1 *pNext;
|
||||
const IUnknown *pObject;
|
||||
} D3D12_DRED_ALLOCATION_NODE1;
|
||||
|
||||
typedef struct D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT
|
||||
{
|
||||
const D3D12_AUTO_BREADCRUMB_NODE *pHeadAutoBreadcrumbNode;
|
||||
} D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT;
|
||||
|
||||
typedef struct D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1
|
||||
{
|
||||
const D3D12_AUTO_BREADCRUMB_NODE1 *pHeadAutoBreadcrumbNode;
|
||||
} D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1;
|
||||
|
||||
typedef struct D3D12_DRED_PAGE_FAULT_OUTPUT
|
||||
{
|
||||
D3D12_GPU_VIRTUAL_ADDRESS PageFaultVA;
|
||||
const D3D12_DRED_ALLOCATION_NODE *pHeadExistingAllocationNode;
|
||||
const D3D12_DRED_ALLOCATION_NODE *pHeadRecentFreedAllocationNode;
|
||||
} D3D12_DRED_PAGE_FAULT_OUTPUT;
|
||||
|
||||
typedef struct D3D12_DRED_PAGE_FAULT_OUTPUT1
|
||||
{
|
||||
D3D12_GPU_VIRTUAL_ADDRESS PageFaultVA;
|
||||
const D3D12_DRED_ALLOCATION_NODE1 *pHeadExistingAllocationNode;
|
||||
const D3D12_DRED_ALLOCATION_NODE1 *pHeadRecentFreedAllocationNode;
|
||||
} D3D12_DRED_PAGE_FAULT_OUTPUT1;
|
||||
|
||||
typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA1
|
||||
{
|
||||
HRESULT DeviceRemovedReason;
|
||||
D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT AutoBreadcrumbsOutput;
|
||||
D3D12_DRED_PAGE_FAULT_OUTPUT PageFaultOutput;
|
||||
} D3D12_DEVICE_REMOVED_EXTENDED_DATA1;
|
||||
|
||||
typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA2
|
||||
{
|
||||
HRESULT DeviceRemovedReason;
|
||||
D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 AutoBreadcrumbsOutput;
|
||||
D3D12_DRED_PAGE_FAULT_OUTPUT1 PageFaultOutput;
|
||||
} D3D12_DEVICE_REMOVED_EXTENDED_DATA2;
|
||||
|
||||
typedef struct D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA
|
||||
{
|
||||
D3D12_DRED_VERSION Version;
|
||||
|
@ -2987,6 +3234,13 @@ typedef struct D3D12_RENDER_PASS_DEPTH_STENCIL_DESC
|
|||
D3D12_RENDER_PASS_ENDING_ACCESS StencilEndingAccess;
|
||||
} D3D12_RENDER_PASS_DEPTH_STENCIL_DESC;
|
||||
|
||||
typedef struct D3D12_DISPATCH_MESH_ARGUMENTS
|
||||
{
|
||||
UINT ThreadGroupCountX;
|
||||
UINT ThreadGroupCountY;
|
||||
UINT ThreadGroupCountZ;
|
||||
} D3D12_DISPATCH_MESH_ARGUMENTS;
|
||||
|
||||
[
|
||||
uuid(dbb84c27-36ce-4fc9-b801-f048c46ac570),
|
||||
object,
|
||||
|
@ -3290,6 +3544,7 @@ typedef enum D3D12_FENCE_FLAGS
|
|||
D3D12_FENCE_FLAG_NONE = 0x0,
|
||||
D3D12_FENCE_FLAG_SHARED = 0x1,
|
||||
D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2,
|
||||
D3D12_FENCE_FLAG_NON_MONITORED = 0x4,
|
||||
} D3D12_FENCE_FLAGS;
|
||||
|
||||
typedef enum D3D12_QUERY_HEAP_TYPE
|
||||
|
@ -3326,6 +3581,8 @@ typedef enum D3D12_INDIRECT_ARGUMENT_TYPE
|
|||
D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW,
|
||||
D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW,
|
||||
D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW,
|
||||
D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS,
|
||||
D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH,
|
||||
} D3D12_INDIRECT_ARGUMENT_TYPE;
|
||||
|
||||
typedef struct D3D12_INDIRECT_ARGUMENT_DESC
|
||||
|
|
Loading…
Reference in New Issue