vkd3d: Add resolve mode argument to resolve helper.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
parent
591d47a6c5
commit
f3c3e53f7a
|
@ -6438,7 +6438,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(d3d12_command_list_if
|
|||
|
||||
static void d3d12_command_list_resolve_subresource(struct d3d12_command_list *list,
|
||||
struct d3d12_resource *dst_resource, struct d3d12_resource *src_resource,
|
||||
const VkImageResolve *resolve, DXGI_FORMAT format)
|
||||
const VkImageResolve *resolve, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode)
|
||||
{
|
||||
const struct vkd3d_vk_device_procs *vk_procs;
|
||||
VkImageMemoryBarrier vk_image_barriers[2];
|
||||
|
@ -6448,6 +6448,12 @@ static void d3d12_command_list_resolve_subresource(struct d3d12_command_list *li
|
|||
bool writes_full_subresource;
|
||||
unsigned int i;
|
||||
|
||||
if (mode != D3D12_RESOLVE_MODE_AVERAGE)
|
||||
{
|
||||
FIXME("Resolve mode %u is not yet supported.\n", mode);
|
||||
return;
|
||||
}
|
||||
|
||||
device = list->device;
|
||||
vk_procs = &device->vk_procs;
|
||||
d3d12_command_list_end_current_render_pass(list, false);
|
||||
|
@ -6558,7 +6564,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(d3d12_comman
|
|||
vk_extent_3d_from_d3d12_miplevel(&vk_image_resolve.extent,
|
||||
&dst_resource->desc, vk_image_resolve.dstSubresource.mipLevel);
|
||||
|
||||
d3d12_command_list_resolve_subresource(list, dst_resource, src_resource, &vk_image_resolve, format);
|
||||
d3d12_command_list_resolve_subresource(list, dst_resource, src_resource, &vk_image_resolve, format,
|
||||
D3D12_RESOLVE_MODE_AVERAGE);
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(d3d12_command_list_iface *iface,
|
||||
|
|
Loading…
Reference in New Issue