vkd3d: Update command list to ID3D12GraphicsCommandList1.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-03-07 11:01:15 +01:00 committed by Alexandre Julliard
parent d0f8443ac5
commit f1bfb1305e
4 changed files with 242 additions and 129 deletions

View File

@ -216,6 +216,18 @@ typedef struct D3D12_RANGE
SIZE_T End;
} D3D12_RANGE;
typedef struct D3D12_RANGE_UINT64
{
UINT64 Begin;
UINT64 End;
} D3D12_RANGE_UINT64;
typedef struct D3D12_SUBRESOURCE_RANGE_UINT64
{
UINT Subresource;
D3D12_RANGE_UINT64 Range;
} D3D12_SUBRESOURCE_RANGE_UINT64;
typedef struct D3D12_RESOURCE_ALLOCATION_INFO
{
UINT64 SizeInBytes;
@ -513,6 +525,20 @@ typedef struct D3D12_RESOURCE_DESC
D3D12_RESOURCE_FLAGS Flags;
} D3D12_RESOURCE_DESC;
typedef enum D3D12_RESOLVE_MODE
{
D3D12_RESOLVE_MODE_DECOMPRESS = 0,
D3D12_RESOLVE_MODE_MIN = 1,
D3D12_RESOLVE_MODE_MAX = 2,
D3D12_RESOLVE_MODE_AVERAGE = 3,
} D3D12_RESOLVE_MODE;
typedef struct D3D12_SAMPLE_POSITION
{
INT8 X;
INT8 Y;
} D3D12_SAMPLE_POSITION;
typedef enum D3D12_TEXTURE_COPY_TYPE
{
D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX = 0,
@ -1917,6 +1943,35 @@ interface ID3D12GraphicsCommandList : ID3D12CommandList
ID3D12Resource *count_buffer, UINT64 count_buffer_offset);
}
[
uuid(553103fb-1fe7-4557-bb38-946d7d0e7ca7),
object,
local,
pointer_default(unique)
]
interface ID3D12GraphicsCommandList1 : ID3D12GraphicsCommandList
{
void AtomicCopyBufferUINT(ID3D12Resource *dst_buffer, UINT64 dst_offset,
ID3D12Resource *src_buffer, UINT64 src_offset,
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges);
void AtomicCopyBufferUINT64(ID3D12Resource *dst_buffer, UINT64 dst_offset,
ID3D12Resource *src_buffer, UINT64 src_offset,
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges);
void OMSetDepthBounds(FLOAT min, FLOAT max);
void SetSamplePositions(UINT sample_count, UINT pixel_count,
D3D12_SAMPLE_POSITION *sample_positions);
void ResolveSubresourceRegion(ID3D12Resource *dst_resource,
UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y,
ID3D12Resource *src_resource, UINT src_sub_resource_idx,
D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode);
}
typedef enum D3D12_TILE_RANGE_FLAGS
{
D3D12_TILE_RANGE_FLAG_NONE = 0x0,

View File

@ -1286,9 +1286,9 @@ HRESULT d3d12_command_allocator_create(struct d3d12_device *device,
}
/* ID3D12CommandList */
static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList(ID3D12GraphicsCommandList *iface)
static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList1(ID3D12GraphicsCommandList1 *iface)
{
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList_iface);
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList1_iface);
}
static void d3d12_command_list_invalidate_current_framebuffer(struct d3d12_command_list *list)
@ -1604,31 +1604,32 @@ static void d3d12_command_list_track_resource_usage(struct d3d12_command_list *l
}
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList *iface,
REFIID riid, void **object)
static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList1 *iface,
REFIID iid, void **object)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
if (IsEqualGUID(riid, &IID_ID3D12GraphicsCommandList)
|| IsEqualGUID(riid, &IID_ID3D12CommandList)
|| IsEqualGUID(riid, &IID_ID3D12DeviceChild)
|| IsEqualGUID(riid, &IID_ID3D12Object)
|| IsEqualGUID(riid, &IID_IUnknown))
if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList1)
|| IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList)
|| IsEqualGUID(iid, &IID_ID3D12CommandList)
|| IsEqualGUID(iid, &IID_ID3D12DeviceChild)
|| IsEqualGUID(iid, &IID_ID3D12Object)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID3D12GraphicsCommandList_AddRef(iface);
ID3D12GraphicsCommandList1_AddRef(iface);
*object = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList *iface)
static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList1 *iface)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
ULONG refcount = InterlockedIncrement(&list->refcount);
TRACE("%p increasing refcount to %u.\n", list, refcount);
@ -1636,9 +1637,9 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandLi
return refcount;
}
static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList *iface)
static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList1 *iface)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
ULONG refcount = InterlockedDecrement(&list->refcount);
TRACE("%p decreasing refcount to %u.\n", list, refcount);
@ -1661,67 +1662,67 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL
return refcount;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList1 *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_get_private_data(&list->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList1 *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_set_private_data(&list->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList1 *iface,
REFGUID guid, const IUnknown *data)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return vkd3d_set_private_data_interface(&list->private_store, guid, data);
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList *iface, const WCHAR *name)
static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList1 *iface, const WCHAR *name)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, list->device->wchar_size));
return name ? S_OK : E_INVALIDARG;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList1 *iface,
REFIID riid, void **device)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
return ID3D12Device_QueryInterface(&list->device->ID3D12Device_iface, riid, device);
}
static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList *iface)
static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList1 *iface)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p.\n", iface);
return list->type;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList *iface)
static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList1 *iface)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
VkResult vr;
@ -1763,7 +1764,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL
static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
ID3D12PipelineState *initial_pipeline_state)
{
ID3D12GraphicsCommandList *iface = &list->ID3D12GraphicsCommandList_iface;
ID3D12GraphicsCommandList1 *iface = &list->ID3D12GraphicsCommandList1_iface;
memset(list->strides, 0, sizeof(list->strides));
list->primitive_topology = D3D_PRIMITIVE_TOPOLOGY_POINTLIST;
@ -1788,14 +1789,14 @@ static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
memset(list->so_counter_buffers, 0, sizeof(list->so_counter_buffers));
memset(list->so_counter_buffer_offsets, 0, sizeof(list->so_counter_buffer_offsets));
ID3D12GraphicsCommandList_SetPipelineState(iface, initial_pipeline_state);
ID3D12GraphicsCommandList1_SetPipelineState(iface, initial_pipeline_state);
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList1 *iface,
ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_pipeline_state)
{
struct d3d12_command_allocator *allocator_impl = unsafe_impl_from_ID3D12CommandAllocator(allocator);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
HRESULT hr;
TRACE("iface %p, allocator %p, initial_pipeline_state %p.\n",
@ -1822,7 +1823,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandL
return hr;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList *iface,
static HRESULT STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList1 *iface,
ID3D12PipelineState *pipeline_state)
{
FIXME("iface %p, pipline_state %p stub!\n", iface, pipeline_state);
@ -2369,11 +2370,11 @@ static void d3d12_command_list_check_index_buffer_strip_cut_value(struct d3d12_c
}
}
static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList1 *iface,
UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location,
UINT start_instance_location)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, vertex_count_per_instance %u, instance_count %u, "
@ -2393,11 +2394,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCom
instance_count, start_vertex_location, start_instance_location));
}
static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList1 *iface,
UINT index_count_per_instance, UINT instance_count, UINT start_vertex_location,
INT base_vertex_location, UINT start_instance_location)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, index_count_per_instance %u, instance_count %u, start_vertex_location %u, "
@ -2419,10 +2420,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12Grap
instance_count, start_vertex_location, base_vertex_location, start_instance_location));
}
static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList1 *iface,
UINT x, UINT y, UINT z)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, x %u, y %u, z %u.\n", iface, x, y, z);
@ -2442,10 +2443,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandL
VK_CALL(vkCmdDispatch(list->vk_command_buffer, x, y, z));
}
static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList1 *iface,
ID3D12Resource *dst, UINT64 dst_offset, ID3D12Resource *src, UINT64 src_offset, UINT64 byte_count)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_vk_device_procs *vk_procs;
VkBufferCopy buffer_copy;
@ -2666,11 +2667,11 @@ static void d3d12_command_list_copy_incompatible_texture_region(struct d3d12_com
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &buffer_image_copy));
}
static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList1 *iface,
const D3D12_TEXTURE_COPY_LOCATION *dst, UINT dst_x, UINT dst_y, UINT dst_z,
const D3D12_TEXTURE_COPY_LOCATION *src, const D3D12_BOX *src_box)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_format *src_format, *dst_format;
const struct vkd3d_vk_device_procs *vk_procs;
@ -2781,10 +2782,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
}
}
static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList1 *iface,
ID3D12Resource *dst, ID3D12Resource *src)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_format *src_format, *dst_format;
const struct vkd3d_vk_device_procs *vk_procs;
@ -2849,7 +2850,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsComm
}
}
static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList1 *iface,
ID3D12Resource *tiled_resource, const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,
const D3D12_TILE_REGION_SIZE *tile_region_size, ID3D12Resource *buffer, UINT64 buffer_offset,
D3D12_TILE_COPY_FLAGS flags)
@ -2860,11 +2861,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommand
buffer, buffer_offset, flags);
}
static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList1 *iface,
ID3D12Resource *dst, UINT dst_sub_resource_idx,
ID3D12Resource *src, UINT src_sub_resource_idx, DXGI_FORMAT format)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_format *src_format, *dst_format, *vk_format;
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_vk_device_procs *vk_procs;
@ -2933,10 +2934,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12Graphi
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &vk_image_resolve));
}
static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList1 *iface,
D3D12_PRIMITIVE_TOPOLOGY topology)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, topology %#x.\n", iface, topology);
@ -2950,11 +2951,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr
d3d12_command_list_invalidate_current_pipeline(list);
}
static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList1 *iface,
UINT viewport_count, const D3D12_VIEWPORT *viewports)
{
VkViewport vk_viewports[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i;
@ -2982,10 +2983,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo
VK_CALL(vkCmdSetViewport(list->vk_command_buffer, 0, viewport_count, vk_viewports));
}
static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList1 *iface,
UINT rect_count, const D3D12_RECT *rects)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
struct VkRect2D *vk_rects;
unsigned int i;
@ -3012,10 +3013,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12Graphic
free(vk_rects);
}
static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList1 *iface,
const FLOAT blend_factor[4])
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, blend_factor %p.\n", iface, blend_factor);
@ -3024,10 +3025,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12Graphics
VK_CALL(vkCmdSetBlendConstants(list->vk_command_buffer, blend_factor));
}
static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList1 *iface,
UINT stencil_ref)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, stencil_ref %u.\n", iface, stencil_ref);
@ -3036,11 +3037,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsC
VK_CALL(vkCmdSetStencilReference(list->vk_command_buffer, VK_STENCIL_FRONT_AND_BACK, stencil_ref));
}
static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList1 *iface,
ID3D12PipelineState *pipeline_state)
{
struct d3d12_pipeline_state *state = unsafe_impl_from_ID3D12PipelineState(pipeline_state);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, pipeline_state %p.\n", iface, pipeline_state);
@ -3066,10 +3067,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12Graphics
list->state = state;
}
static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList1 *iface,
UINT barrier_count, const D3D12_RESOURCE_BARRIER *barriers)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
bool have_aliasing_barriers = false, have_split_barriers = false;
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i;
@ -3256,13 +3257,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC
WARN("Issuing split barrier(s) on D3D12_RESOURCE_BARRIER_FLAG_END_ONLY.\n");
}
static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList1 *iface,
ID3D12GraphicsCommandList *command_list)
{
FIXME("iface %p, command_list %p stub!\n", iface, command_list);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList1 *iface,
UINT heap_count, ID3D12DescriptorHeap *const *heaps)
{
TRACE("iface %p, heap_count %u, heaps %p.\n", iface, heap_count, heaps);
@ -3287,10 +3288,10 @@ static void d3d12_command_list_set_root_signature(struct d3d12_command_list *lis
bindings->push_descriptor_active_mask = 0;
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList1 *iface,
ID3D12RootSignature *root_signature)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@ -3298,10 +3299,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12G
unsafe_impl_from_ID3D12RootSignature(root_signature));
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList1 *iface,
ID3D12RootSignature *root_signature)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@ -3323,10 +3324,10 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l
bindings->descriptor_table_active_mask |= (uint64_t)1 << index;
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList1 *iface,
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
iface, root_parameter_index, base_descriptor.ptr);
@ -3335,10 +3336,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(I
root_parameter_index, base_descriptor);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList1 *iface,
UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n",
iface, root_parameter_index, base_descriptor.ptr);
@ -3361,10 +3362,10 @@ static void d3d12_command_list_set_root_constants(struct d3d12_command_list *lis
c->stage_flags, c->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data));
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList1 *iface,
UINT root_parameter_index, UINT data, UINT dst_offset)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
iface, root_parameter_index, data, dst_offset);
@ -3373,10 +3374,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3
root_parameter_index, dst_offset, 1, &data);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList1 *iface,
UINT root_parameter_index, UINT data, UINT dst_offset)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
iface, root_parameter_index, data, dst_offset);
@ -3385,10 +3386,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID
root_parameter_index, dst_offset, 1, &data);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList1 *iface,
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
iface, root_parameter_index, constant_count, data, dst_offset);
@ -3397,10 +3398,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID
root_parameter_index, dst_offset, constant_count, data);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList1 *iface,
UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n",
iface, root_parameter_index, constant_count, data, dst_offset);
@ -3453,9 +3454,9 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list,
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferView(
ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -3464,9 +3465,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferVie
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferView(
ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -3526,9 +3527,9 @@ static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *li
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceView(
ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -3538,9 +3539,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceVie
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceView(
ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -3550,9 +3551,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceVi
}
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessView(
ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -3562,9 +3563,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessVi
}
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessView(
ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n",
iface, root_parameter_index, address);
@ -3573,10 +3574,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessV
root_parameter_index, address);
}
static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList1 *iface,
const D3D12_INDEX_BUFFER_VIEW *view)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
struct d3d12_resource *resource;
enum VkIndexType index_type;
@ -3611,10 +3612,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12Graphics
view->BufferLocation - resource->gpu_address, index_type));
}
static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList1 *iface,
UINT start_slot, UINT view_count, const D3D12_VERTEX_BUFFER_VIEW *views)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
struct vkd3d_gpu_va_allocator *gpu_va_allocator;
VkDeviceSize offsets[ARRAY_SIZE(list->strides)];
const struct vkd3d_vk_device_procs *vk_procs;
@ -3667,10 +3668,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
d3d12_command_list_invalidate_current_pipeline(list);
}
static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList1 *iface,
UINT start_slot, UINT view_count, const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
VkDeviceSize offsets[ARRAY_SIZE(list->so_counter_buffers)];
VkDeviceSize sizes[ARRAY_SIZE(list->so_counter_buffers)];
VkBuffer buffers[ARRAY_SIZE(list->so_counter_buffers)];
@ -3730,11 +3731,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsComm
VK_CALL(vkCmdBindTransformFeedbackBuffersEXT(list->vk_command_buffer, first, count, buffers, offsets, sizes));
}
static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList1 *iface,
UINT render_target_descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,
BOOL single_descriptor_handle, const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct d3d12_rtv_desc *rtv_desc;
const struct d3d12_dsv_desc *dsv_desc;
struct vkd3d_view *view;
@ -3928,12 +3929,12 @@ static void d3d12_command_list_clear(struct d3d12_command_list *list,
}
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList1 *iface,
D3D12_CPU_DESCRIPTOR_HANDLE dsv, D3D12_CLEAR_FLAGS flags, float depth, UINT8 stencil,
UINT rect_count, const D3D12_RECT *rects)
{
const union VkClearValue clear_value = {.depthStencil = {depth, stencil}};
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct d3d12_dsv_desc *dsv_desc = d3d12_dsv_desc_from_cpu_handle(dsv);
struct VkAttachmentDescription attachment_desc;
struct VkAttachmentReference ds_reference;
@ -3977,11 +3978,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra
&clear_value, rect_count, rects);
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList1 *iface,
D3D12_CPU_DESCRIPTOR_HANDLE rtv, const FLOAT color[4], UINT rect_count, const D3D12_RECT *rects)
{
const union VkClearValue clear_value = {{{color[0], color[1], color[2], color[3]}}};
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct d3d12_rtv_desc *rtv_desc = d3d12_rtv_desc_from_cpu_handle(rtv);
struct VkAttachmentDescription attachment_desc;
struct VkAttachmentReference color_reference;
@ -4009,11 +4010,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12Gra
&clear_value, rect_count, rects);
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList1 *iface,
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
const UINT values[4], UINT rect_count, const D3D12_RECT *rects)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const struct vkd3d_vk_device_procs *vk_procs;
const struct d3d12_desc *cpu_descriptor;
struct d3d12_resource *resource_impl;
@ -4068,11 +4069,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
}
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList1 *iface,
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
const float values[4], UINT rect_count, const D3D12_RECT *rects)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
struct d3d12_resource *resource_impl;
FIXME("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p stub!\n",
@ -4083,16 +4084,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I
d3d12_command_list_track_resource_usage(list, resource_impl);
}
static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList1 *iface,
ID3D12Resource *resource, const D3D12_DISCARD_REGION *region)
{
FIXME("iface %p, resource %p, region %p stub!\n", iface, resource, region);
}
static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList1 *iface,
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
const struct vkd3d_vk_device_procs *vk_procs;
VkQueryControlFlags flags = 0;
@ -4119,10 +4120,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsComman
VK_CALL(vkCmdBeginQuery(list->vk_command_buffer, query_heap->vk_query_pool, index, flags));
}
static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList1 *iface,
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
const struct vkd3d_vk_device_procs *vk_procs;
@ -4164,12 +4165,12 @@ static size_t get_query_stride(D3D12_QUERY_TYPE type)
return sizeof(uint64_t);
}
static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList1 *iface,
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT start_index, UINT query_count,
ID3D12Resource *dst_buffer, UINT64 aligned_dst_buffer_offset)
{
const struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
struct d3d12_resource *buffer = unsafe_impl_from_ID3D12Resource(dst_buffer);
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i, first, count;
@ -4245,26 +4246,26 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics
}
}
static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList1 *iface,
ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation)
{
FIXME("iface %p, buffer %p, aligned_buffer_offset %#"PRIx64", operation %#x stub!\n",
iface, buffer, aligned_buffer_offset, operation);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList1 *iface,
UINT metadata, const void *data, UINT size)
{
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
}
static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList1 *iface,
UINT metadata, const void *data, UINT size)
{
FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size);
}
static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList *iface)
static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList1 *iface)
{
FIXME("iface %p stub!\n", iface);
}
@ -4273,13 +4274,13 @@ STATIC_ASSERT(sizeof(VkDispatchIndirectCommand) == sizeof(D3D12_DISPATCH_ARGUMEN
STATIC_ASSERT(sizeof(VkDrawIndexedIndirectCommand) == sizeof(D3D12_DRAW_INDEXED_ARGUMENTS));
STATIC_ASSERT(sizeof(VkDrawIndirectCommand) == sizeof(D3D12_DRAW_ARGUMENTS));
static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList *iface,
static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList1 *iface,
ID3D12CommandSignature *command_signature, UINT max_command_count, ID3D12Resource *arg_buffer,
UINT64 arg_buffer_offset, ID3D12Resource *count_buffer, UINT64 count_buffer_offset)
{
struct d3d12_command_signature *sig_impl = unsafe_impl_from_ID3D12CommandSignature(command_signature);
struct d3d12_resource *arg_impl = unsafe_impl_from_ID3D12Resource(arg_buffer);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
const D3D12_COMMAND_SIGNATURE_DESC *signature_desc;
const struct vkd3d_vk_device_procs *vk_procs;
unsigned int i;
@ -4354,7 +4355,58 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC
}
}
static const struct ID3D12GraphicsCommandListVtbl d3d12_command_list_vtbl =
static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList1 *iface,
ID3D12Resource *dst_buffer, UINT64 dst_offset,
ID3D12Resource *src_buffer, UINT64 src_offset,
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges)
{
FIXME("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, "
"src_offset %#"PRIx64", dependent_resource_count %u, "
"dependent_resources %p, dependent_sub_resource_ranges %p stub!\n",
iface, dst_buffer, dst_offset, src_buffer, src_offset,
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
}
static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList1 *iface,
ID3D12Resource *dst_buffer, UINT64 dst_offset,
ID3D12Resource *src_buffer, UINT64 src_offset,
UINT dependent_resource_count, ID3D12Resource * const *dependent_resources,
const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges)
{
FIXME("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, "
"src_offset %#"PRIx64", dependent_resource_count %u, "
"dependent_resources %p, dependent_sub_resource_ranges %p stub!\n",
iface, dst_buffer, dst_offset, src_buffer, src_offset,
dependent_resource_count, dependent_resources, dependent_sub_resource_ranges);
}
static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList1 *iface,
FLOAT min, FLOAT max)
{
FIXME("iface %p, min %.8e, max %.8e stub!\n", iface, min, max);
}
static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList1 *iface,
UINT sample_count, UINT pixel_count, D3D12_SAMPLE_POSITION *sample_positions)
{
FIXME("iface %p, sample_count %u, pixel_count %u, sample_positions %p stub!\n",
iface, sample_count, pixel_count, sample_positions);
}
static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList1 *iface,
ID3D12Resource *dst_resource, UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y,
ID3D12Resource *src_resource, UINT src_sub_resource_idx,
D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode)
{
FIXME("iface %p, dst_resource %p, dst_sub_resource_idx %u, "
"dst_x %u, dst_y %u, src_resource %p, src_sub_resource_idx %u, "
"src_rect %p, format %#x, mode %#x stub!\n",
iface, dst_resource, dst_sub_resource_idx, dst_x, dst_y,
src_resource, src_sub_resource_idx, src_rect, format, mode);
}
static const struct ID3D12GraphicsCommandList1Vtbl d3d12_command_list_vtbl =
{
/* IUnknown methods */
d3d12_command_list_QueryInterface,
@ -4421,6 +4473,12 @@ static const struct ID3D12GraphicsCommandListVtbl d3d12_command_list_vtbl =
d3d12_command_list_BeginEvent,
d3d12_command_list_EndEvent,
d3d12_command_list_ExecuteIndirect,
/* ID3D12GraphicsCommandList1 methods */
d3d12_command_list_AtomicCopyBufferUINT,
d3d12_command_list_AtomicCopyBufferUINT64,
d3d12_command_list_OMSetDepthBounds,
d3d12_command_list_SetSamplePositions,
d3d12_command_list_ResolveSubresourceRegion,
};
static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12CommandList *iface)
@ -4428,7 +4486,7 @@ static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12Comma
if (!iface)
return NULL;
assert(iface->lpVtbl == (struct ID3D12CommandListVtbl *)&d3d12_command_list_vtbl);
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList_iface);
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList1_iface);
}
static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d3d12_device *device,
@ -4437,7 +4495,7 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
{
HRESULT hr;
list->ID3D12GraphicsCommandList_iface.lpVtbl = &d3d12_command_list_vtbl;
list->ID3D12GraphicsCommandList1_iface.lpVtbl = &d3d12_command_list_vtbl;
list->refcount = 1;
list->type = type;

View File

@ -1745,8 +1745,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *if
initial_pipeline_state, &object)))
return hr;
return return_interface(&object->ID3D12GraphicsCommandList_iface,
&IID_ID3D12GraphicsCommandList, riid, command_list);
return return_interface(&object->ID3D12GraphicsCommandList1_iface,
&IID_ID3D12GraphicsCommandList1, riid, command_list);
}
/* Direct3D feature levels restrict which formats can be optionally supported. */

View File

@ -778,7 +778,7 @@ struct vkd3d_pipeline_bindings
/* ID3D12CommandList */
struct d3d12_command_list
{
ID3D12GraphicsCommandList ID3D12GraphicsCommandList_iface;
ID3D12GraphicsCommandList1 ID3D12GraphicsCommandList1_iface;
LONG refcount;
D3D12_COMMAND_LIST_TYPE type;