vkd3d: Enable multi_queue by default.
And replace option with a single_queue flag to do the opposite. Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
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@ -152,6 +152,7 @@ commas or semicolons.
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For debugging purposes.
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For debugging purposes.
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- `dxr` - Enables DXR support if supported by device.
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- `dxr` - Enables DXR support if supported by device.
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- `force_static_cbv` - Unsafe speed hack on NVIDIA. May or may not give a significant performance uplift.
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- `force_static_cbv` - Unsafe speed hack on NVIDIA. May or may not give a significant performance uplift.
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- `single_queue` - Do not use asynchronous compute or transfer queues.
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- `VKD3D_DEBUG` - controls the debug level for log messages produced by
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- `VKD3D_DEBUG` - controls the debug level for log messages produced by
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vkd3d-proton. Accepts the following values: none, err, info, fixme, warn, trace.
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vkd3d-proton. Accepts the following values: none, err, info, fixme, warn, trace.
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- `VKD3D_SHADER_DEBUG` - controls the debug level for log messages produced by
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- `VKD3D_SHADER_DEBUG` - controls the debug level for log messages produced by
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@ -65,7 +65,7 @@ enum vkd3d_config_flags
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VKD3D_CONFIG_FLAG_DEBUG_UTILS = 0x00000004,
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VKD3D_CONFIG_FLAG_DEBUG_UTILS = 0x00000004,
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VKD3D_CONFIG_FLAG_FORCE_STATIC_CBV = 0x00000008,
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VKD3D_CONFIG_FLAG_FORCE_STATIC_CBV = 0x00000008,
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VKD3D_CONFIG_FLAG_DXR = 0x00000010,
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VKD3D_CONFIG_FLAG_DXR = 0x00000010,
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VKD3D_CONFIG_FLAG_MULTI_QUEUE = 0x00000020,
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VKD3D_CONFIG_FLAG_SINGLE_QUEUE = 0x00000020,
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VKD3D_CONFIG_FLAG_FORCE_TGSM_BARRIERS = 0x00000040,
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VKD3D_CONFIG_FLAG_FORCE_TGSM_BARRIERS = 0x00000040,
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};
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};
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@ -483,7 +483,7 @@ static const struct vkd3d_debug_option vkd3d_config_options[] =
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{"debug_utils", VKD3D_CONFIG_FLAG_DEBUG_UTILS},
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{"debug_utils", VKD3D_CONFIG_FLAG_DEBUG_UTILS},
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{"force_static_cbv", VKD3D_CONFIG_FLAG_FORCE_STATIC_CBV},
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{"force_static_cbv", VKD3D_CONFIG_FLAG_FORCE_STATIC_CBV},
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{"dxr", VKD3D_CONFIG_FLAG_DXR},
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{"dxr", VKD3D_CONFIG_FLAG_DXR},
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{"multi_queue", VKD3D_CONFIG_FLAG_MULTI_QUEUE},
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{"single_queue", VKD3D_CONFIG_FLAG_SINGLE_QUEUE},
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{"force_tgsm_barriers", VKD3D_CONFIG_FLAG_FORCE_TGSM_BARRIERS},
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{"force_tgsm_barriers", VKD3D_CONFIG_FLAG_FORCE_TGSM_BARRIERS},
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};
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};
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@ -1933,7 +1933,7 @@ static HRESULT vkd3d_select_queues(const struct vkd3d_instance *vkd3d_instance,
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uint32_t count;
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uint32_t count;
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memset(info, 0, sizeof(*info));
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memset(info, 0, sizeof(*info));
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single_queue = !(vkd3d_config_flags & VKD3D_CONFIG_FLAG_MULTI_QUEUE);
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single_queue = !!(vkd3d_config_flags & VKD3D_CONFIG_FLAG_SINGLE_QUEUE);
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VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &count, NULL));
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VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &count, NULL));
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if (!(queue_properties = vkd3d_calloc(count, sizeof(*queue_properties))))
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if (!(queue_properties = vkd3d_calloc(count, sizeof(*queue_properties))))
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