vkd3d: Require vulkan headers > 1.1.129
VK_KHR_buffer_device_address requires Vulkan headers > 1.1.129 Signed-off-by: Sveinar Søpler <cybermax@dexter.no>
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README
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README
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@ -9,7 +9,7 @@ similar, but not identical, to Direct3D 12.
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Building vkd3d
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==============
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Vkd3d depends on SPIRV-Headers and Vulkan-Headers (>= 1.1.124).
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Vkd3d depends on SPIRV-Headers and Vulkan-Headers (>= 1.1.129).
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Vkd3d generates some of its headers from IDL files. If you are using the
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release tarballs, then these headers are pre-generated and are included. If
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@ -71,7 +71,7 @@ AS_IF([test "x$ac_cv_header_spirv_unified1_GLSL_std_450_h" != "xyes" \
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-a "x$ac_cv_header_vulkan_GLSL_std_450_h" != "xyes"],
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[AC_MSG_ERROR([GLSL.std.450.h not found.])])
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VKD3D_CHECK_VULKAN_HEADER_VERSION([124], [AC_MSG_ERROR([Vulkan headers are too old, 1.1.124 is required.])])
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VKD3D_CHECK_VULKAN_HEADER_VERSION([129], [AC_MSG_ERROR([Vulkan headers are too old, 1.1.129 is required.])])
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AC_CHECK_DECL([SpvCapabilityDemoteToHelperInvocationEXT],, [AC_MSG_ERROR([SPIR-V headers are too old.])], [
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#ifdef HAVE_SPIRV_UNIFIED1_SPIRV_H
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