vkd3d: Require vulkan headers > 1.1.129

VK_KHR_buffer_device_address requires Vulkan headers > 1.1.129

Signed-off-by: Sveinar Søpler <cybermax@dexter.no>
This commit is contained in:
Sveinar Søpler 2020-03-31 17:07:45 +02:00 committed by Hans-Kristian Arntzen
parent 257c38c59d
commit e765145717
2 changed files with 2 additions and 2 deletions

2
README
View File

@ -9,7 +9,7 @@ similar, but not identical, to Direct3D 12.
Building vkd3d
==============
Vkd3d depends on SPIRV-Headers and Vulkan-Headers (>= 1.1.124).
Vkd3d depends on SPIRV-Headers and Vulkan-Headers (>= 1.1.129).
Vkd3d generates some of its headers from IDL files. If you are using the
release tarballs, then these headers are pre-generated and are included. If

View File

@ -71,7 +71,7 @@ AS_IF([test "x$ac_cv_header_spirv_unified1_GLSL_std_450_h" != "xyes" \
-a "x$ac_cv_header_vulkan_GLSL_std_450_h" != "xyes"],
[AC_MSG_ERROR([GLSL.std.450.h not found.])])
VKD3D_CHECK_VULKAN_HEADER_VERSION([124], [AC_MSG_ERROR([Vulkan headers are too old, 1.1.124 is required.])])
VKD3D_CHECK_VULKAN_HEADER_VERSION([129], [AC_MSG_ERROR([Vulkan headers are too old, 1.1.129 is required.])])
AC_CHECK_DECL([SpvCapabilityDemoteToHelperInvocationEXT],, [AC_MSG_ERROR([SPIR-V headers are too old.])], [
#ifdef HAVE_SPIRV_UNIFIED1_SPIRV_H