diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index d311b19f..ffb775af 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -4084,9 +4084,9 @@ static HRESULT d3d12_command_list_build_init_commands(struct d3d12_command_list barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; barrier.pNext = NULL; barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; - barrier.dstAccessMask = VK_ACCESS_COMMAND_PREPROCESS_READ_BIT_NV | VK_ACCESS_INDIRECT_COMMAND_READ_BIT; + barrier.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT; VK_CALL(vkCmdPipelineBarrier(list->vk_init_commands, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV, + VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT, 0, 1, &barrier, 0, NULL, 0, NULL)); } @@ -9575,9 +9575,9 @@ static void d3d12_command_list_execute_indirect_state_template( if (vk_patch_cmd_buffer == list->vk_command_buffer) { barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; - barrier.dstAccessMask = VK_ACCESS_COMMAND_PREPROCESS_READ_BIT_NV | VK_ACCESS_INDIRECT_COMMAND_READ_BIT; + barrier.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT; VK_CALL(vkCmdPipelineBarrier(vk_patch_cmd_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV, + VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT, 0, 1, &barrier, 0, NULL, 0, NULL)); /* The barrier is deferred if we moved the dispatch to init command buffer. */ }