vkd3d-shader: Rename the vkd3d_root_descriptor_flags enumeration to vkd3d_shader_root_descriptor_flags.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2020-07-14 15:52:54 +04:30 committed by Alexandre Julliard
parent 6b0eb46716
commit de252f9b14
2 changed files with 13 additions and 11 deletions

View File

@ -503,12 +503,14 @@ struct vkd3d_root_signature_desc
};
/* root signature 1.1 */
enum vkd3d_root_descriptor_flags
enum vkd3d_shader_root_descriptor_flags
{
VKD3D_ROOT_DESCRIPTOR_FLAG_NONE = 0x0,
VKD3D_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE = 0x2,
VKD3D_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
VKD3D_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8,
VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_NONE = 0x0,
VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE = 0x2,
VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4,
VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_ROOT_DESCRIPTOR_FLAGS),
};
enum vkd3d_shader_descriptor_range_flags
@ -542,7 +544,7 @@ struct vkd3d_root_descriptor1
{
unsigned int shader_register;
unsigned int register_space;
enum vkd3d_root_descriptor_flags flags;
enum vkd3d_shader_root_descriptor_flags flags;
};
struct vkd3d_root_parameter1

View File

@ -2211,7 +2211,7 @@ int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
}
/* root signatures */
#define VKD3D_ROOT_SIGNATURE_1_0_ROOT_DESCRIPTOR_FLAGS VKD3D_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE
#define VKD3D_ROOT_SIGNATURE_1_0_ROOT_DESCRIPTOR_FLAGS VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE
#define VKD3D_ROOT_SIGNATURE_1_0_DESCRIPTOR_RANGE_FLAGS \
(VKD3D_SHADER_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE | VKD3D_SHADER_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE)
@ -2398,10 +2398,10 @@ static int shader_parse_root_descriptor(struct root_signature_parser_context *co
static void shader_validate_root_descriptor1(const struct vkd3d_root_descriptor1 *descriptor)
{
unsigned int unknown_flags = descriptor->flags & ~(VKD3D_ROOT_DESCRIPTOR_FLAG_NONE
| VKD3D_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE
| VKD3D_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
| VKD3D_ROOT_DESCRIPTOR_FLAG_DATA_STATIC);
unsigned int unknown_flags = descriptor->flags & ~(VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_NONE
| VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE
| VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
| VKD3D_SHADER_ROOT_DESCRIPTOR_FLAG_DATA_STATIC);
if (unknown_flags)
FIXME("Unknown root descriptor flags %#x.\n", unknown_flags);